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EpicCrownKing

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A member registered Feb 03, 2019 · View creator page →

Creator of

Recent community posts

very good game! now make it inherit from libva-

reported...

Great game, but the controls were a bit awkward. I clipped through the walls on many occasions, and many of the doors wouldn't open-if they were locked it would've been nice to know.

Thanks, I'll take a look at that game!

I can understand why you didn't get far- I spent far too short of a time on controls. You have to SMASH the spacebar to get anywhere, I wanted to spend longer on walljumping, but just didn't have enough time. I'd love to try out your game; thanks for playing and rating!

:) I guess I'll have to keep looking!

Great game with a boppin' soundtrack! You did follow through on the theme, everything's the opposite of expected. No complaints here, but sadly after combing level 2 I couldn't find a way out :/ .

I agree, I should've spent more time on the player controls. The music was rushed-I'm no musician-but glad to hear you liked the rest of the game.

Yeah, I was debating about particles. Sound effects were on my mind, but I was just running low on time. I've never messed with screenshake-but I'm sure in the ending sequence it could've done a lot. From the start I hated the wall jumping controls, and I couldn't think of a way to refine them. I used the super basic and easy tagging method for jumping; should've used three colliders. Particles would help, I admit-I just didn't know where to use them. If I ever do go back and refine this game, I'll be sure to add juice-it was the one thing I knew it was lacking in when I released it.

OH hahaha I get it :P im dumb

There's no game in the web..?

Great job on this one! Audio's good, design is great, and clever idea! Great job!

Quite a tough puzzler! Good job! No complaints here.

Just broke for me... first and second.

Clever mystery game for sure. (Written from the POV of the first level only, FYI). The humor's good, and I appreciate the minimalistic graphics. Like the music too! No complaints here, besides maybe weird door glitches on occasion. Good job, guys!

:/ I couldn't get past the first screen, what do I do? The text is blurred out on web.

Really great game! Great music, controls, and graphics. If I had any complaints, it would be that the resolution's reeeeally big and that it was a little short for me; but take that as a compliment; I want more! I think with more levels you could make a really solid full-scale game. But what I don't understand is how it's a lie?

Thanks, yeah I can hardly get past wave 7 without glitches XD

That's a good point, the enemy hitboxes are a little unfair. The jump height is supposed to be low, as it's not supposed to be easy. I do think in hindsight that the waves should've been shorter and the enemies shouldn't have one-hit KO'd you. Thanks for the feedback.

Really brutal, but love the aesthetic! The idea of one minute and one button is clever. I like the idea of your "speed" or "time to move" meter also being your "health" meter. Great idea!

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Love the music and RPG design! However, I'm not sure why after 2 turns all I can do is guard... Overall gameplay's good though!

Edit-Scratch that, I see why, the goal is not to get to that position.

Really great job on everything! Graphics are incredible, I can't imagine pulling this off within 2 days! If I had to give a critique, well, uhh, I don't have any! This game's incredible for a jam game, and a short jam nonetheless!

I have a fairly small game called Rogue Runner with Unity 3.2 WebGl, and when I load it, the progress bar goes to 9/10 and never loads. Is it just taking a long time, or will it never load? (The .zip folder has the index, the Build, and the TemplateData.)