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Engvee

130
Posts
599
Followers
45
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A member registered May 04, 2021 · View creator page →

Creator of

Recent community posts

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Wow basic mechanics are working! There will be a lot of to do on polish and balance movement with obstacles, interiors and passages, pathfinding... There's already AOE and DOT mechanics implemented I see, bottles and inventory, that's great!

I think you need to give to some of your friends to play few minutes and test move, attack, react and other speeds. What is slow for you may be too fast for others and may require some balancing, Keep going! 

I'm very glad to hear that! Hope you can share a video when available

Thank you very much! Some long time ago I was very frustrated when found no isometric monsters for tower defense game, so I decided to make some new graphics! Love isometric games, I wish you happy developing!

Thank you very much! Very motivating! Hope you can share a demo or video of  game in future when it will be available!

Thank you much!

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This one (pic) - canonical isometric, except the only difference that we are looking at object on 45°, not 35.264°. I mean 35.264° seems like world is stretched into the distance. So object is on the floor, we need to lift our eye higher to look from some height, and value of this height will raise an angle between floor and eye. This angle is 45 degree, like Sacred, Titan Quest, Grim Dawn, etc. Such high angle give better object readability and less visual conflicts.

If you need a really «exact-exact very strict» 35.264° isometric projection, I can try to upload such version 

Greetings! I'm sorry my friend, currently I'm working full time and don't even have time to release other assets.  I can't help you

NICE!

(Want some time to dive in development with these assets. Crying that I'm so busy now)

Holy sh... this is absolutely amazing! I wish to play something like «Bucky O'hare» with this levelset!

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Wow cute-looking! Nice! Not really need it right now, but let it be in my collection - bought it! 

Oh very nice! That's something new! Like this desert asset

Same... (((

This is my own video about it. I was planning to make second and third video part about my own script that controls the rendering and my own program I made to control Texture Packer. But such explanation lessons are not really needed to community so I left idea to continue posting videos. Here is the link if you are interested: 

I'm very sorry, but now I have too much work in real, so I can't even finish another sprite releases

Which skin is problematic? Spritesheet or separated frames? Need some info to test it

Aah, very sad... Such a great style and detail lovely asset

Hi! Any Death animation?

You're welcome!

Hi! Sure, discord name is «engvee». Let me know what you need and we'll see what I can do )

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Thank you very much! I'm working now on cloth simulation and some animation mixing techniques, so maybe there will be some higher quality sprites, because I really want to see better cloth, hair, transitions, materials, etc.

Also, I will be very glad to see any demos of games or work-in-progress whan available! 

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Thank you! Already bought it! Looking forward for another cuties :D

As one of my followers said: «there are thousands of dragons and knights... We need casual thigs too!»

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Great!!! Already bought it! 

Will it be compatible with grassland 2.0 ? I'm reading itch news from mobile phone and don't sure how it will be

You're welcome! ))

Hi! You can contact me with engveemax@gmail.com

You're welcome! ))

I'm glad you like it!

Thank you! I'll be glad to see screenshots or demo, when it become available. There are projects already in release with some of my assets, and some of them really makes me to say "Wooow!". I'm very happy to observe how developers bring things to life. Good luck! 

Hi! Under assets that can be used in commercial projects (even free) there is the text you mentioned above. However, if your game/show/video/presentation is not a paid one, you can leave prototyping sprites in public available version. Third way is donation, that is exception from this rule: you can release freely available project but it can stil receive donations.

I wish to be able to release more and more free characters and monsters that can be used in commercial projects, but, unfortunately, don't have much time to...

Ah, oh, thank you! I haven't seen it before, now checked Free NPC's post and found her portrait

Yes, that's exactly right. But I mean a gif (or few gifs) with all the animations (watermarked of course). This will really help your buyers to see exactly what you are providing. And the watermark need to prevent usage before buying

Can you please add a gif or video with character animations?

Do you plan at least few portraits of her? It will be very useful for game dialogs

Maybe I'm doing something wrong, but Eleonore does nothing when trying to cast a spell. I'm pressing R, changing spells, the only result is sound "Te-te". Spell animation begins and ends in the same second...

Blue skin added! Both «with shadow» and «separated to layers» modes available. Hope it will be helpful

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Seems your engine does not support colour changing filter. Okay, you need ice-blue one

it's soo cute! Love it

It's not mandatory but you can use “enGVee” and also for these sprites “MadeCG”. I will be very happy if you managed to get the game to a full release. There have already been guys on here who have succeeded. As a gamer, I admire them. The greater joy instead of credits for me is a working game demo (if of course you share the link when possible) that I can play and have fun))

Oh sure it looks better now! Thank you!

Thank you! I can't allocate some time for my self to dive in gamedev. These detailed worlds are inspiring me to go on. Thank you! 

Also, as a gamer, I will be happy to play in a game, made with these cute worlds. Kick me, if you have something interesting to play!