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Enemy Stand

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A member registered Oct 26, 2021 · View creator page →

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Hi! Thank you for your comment. When you run out of steps, you get the option to restart the level by clicking the button on the top right! Sorry that it wasn't that much clear.

Preety neat! I had to search for the controls a bit but once I was in the aware, smooth sailing. Really lovely loop! There is interesting design potential.

Thanks for playing and taking the time to comment! We had to cut many ideas for additional stickers and puzzle elements for the jam, and we had some issues with the game on web so sorry for the slowdowns.

Hey! Thanks for your comment, I really appreciate it!

It's good to know where the true issues with my UX were, since I didn't have much time to have other people try it out.

Really good! I missed a bit of the onboarding but great job nonetheless. Banger game!

Thanks! I really liked your game as well, and that name is just a chef-kiss.

This was amazing. A true professional work well done. Cheers to this!

Thanks! I agree that the sound experience was left as a last priority, since we were more focused on having a working gameplay loop and relatively proper visuals! As the first experiences for some in the world of game design in our team we had to expedite many choices, so it's super cool to see that the biggest issues are the things we mostly had to leave on low priority (except for the UX problems :p)

Thank you! We talked about the river crossing puzzle a lot during development, so it's nice to see it was recognized as such!

Make the cat interactible! Make him meow I beg you <3