That was a pretty late reply, but uh, yeah, I don't have an iPhone. Maybe later?
Enderflakes
Recent community posts
Well, I don't know, but this game is a bit... too hard. All the stages are too unforgiving, and I'm stuck on the part after you get the weapon for 10 minutes straight now. Surely not a good use of my time. The wall bash is interesting. But it, in reality, is just wall-bounce that requires timing. And I couldn't even see what's behind me. I suggest toning the difficulty down a lil bit, or adding some new mechanisms. But since this is complete, that probably won't happen. It's a cool game, but sadly one I could not enjoy.
Yeah. The sword throw indeed is buggy.
First, if you have already thrown your sword away, when kicking-parrying the enemy's attack, the sword will still be shown on your hand. However, the execution parry can not be carried out.
If the sword dance was executed a lot of times in a crowd of people, when it struck someone, it would disappear, and you'd no longer be able to get it back again. However, if you kick-parry, the sword will still appear in your hand... and somehow the execution can still be activated? So it's either in a state where the system thinks that you still have the sword, but you can't use it except for parrying... or that the system thinks that the sword is thrown; however, that conflicts because there is no sword on the field, so you can't use your sword except for this way?
Too confusing, really.
Okay, the sword throw does have a lot of bugs.
I was just playing around with it, but now this time, if you strike an enemy, and quickly jump on top of him, blood will appear, and the death animation will start, but it would be quickly overwritten by the animation that the enemy plays when you jump on top of them. I wonder if this is caused by an animation overlay or replacement that results in the enemy swordsman living... or it's just that the jumping animation or the [being jumped] animation resets the cooldown to reclaim your blade, so the enemy no longer is being struck by the blade...
Hm, quite intriguing, I'll play around with the sword throw more.
Game is excellent, I would say one of the best fighting games I've played so far...
However, due to my continuous effort, I have encountered 1 bug.
This bug is interesting. When throwing your blade, and recalling it, whatever enemy can be hit by the recalled blade. However, if the enemy turns around at that exact frame, the hit will be registered... however, the enemy will not die. So your sword will be stuck to the enemy until you touch it. However, I do not know what will happen now using Sword Dance or Recall, because I touched my sword quite soon. This is a very interesting bug, and I suggest you look into it...
Anyway, thanks.
Hello, this is a player from China. I wanted to say that I always loved all of your games! Its aesthetics, its story, and its characters! I played most of your games, and I want to say, I love them. And, I thought, if I had a chance... I really wanna reach out to you and tell you about how much I love them... Haha, I'm getting a bit wordless, I will also translate this into Japanese, in case you don't understand. There might be errors; please forgive me. I just wanted to show my support. Thank you very much for creating such a unique and diverse world for all the players around the world to enjoy. Love from China! 非常感谢!爱来自中国!(PS: I love parasite-chan)
こんにちは、中国出身のプレイヤーです。あなたのゲームはどれも大好きでした!その美しさ、ストーリー、そしてキャラクター!あなたのゲームのほとんどをプレイしましたが、本当に大好きです。そして、もし機会があれば…あなたに連絡を取り、どれだけ好きか伝えたいと思いました…ハハ、ちょっと言葉が足りないので、もし理解できない場合に備えて日本語にも翻訳します。間違いがあるかもしれませんが、ご容赦ください。ただ応援したかっただけです。世界中のプレイヤーが楽しめる、こんなにユニークで多様な世界を作ってくれて、本当にありがとうございます。中国から愛を込めて!非常感谢!愛来中国!(追伸:寄生虫ちゃん大好き)
I'm so confused, I don't know what Evil does. Does she follow the movements of my last life?? Do we have to stand on the button at the same time? Will the chest open? How to get through the spikes? So confused
Game is pretty fun tho, the atmosphere is good, and they are indeed cute.
just kinda need help



啊,不是



