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enc_cat

6
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A member registered Oct 13, 2020 · View creator page →

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Generally, when making a game using an engine, you then need to export it so that it can be run directly by your players, without needing the engine themselves. The engine's documentation should provide more details.

I cannot play the game because I get stuck on the first screen (which I think is a tutorial). Other people in the comments are having the same issue, but even with their help I cannot figure out how to play. In the tutorial screen, I can see no ghost character (or any other one), and nothing I do seems to have any effect. Even tried on two different browsers (Firefox and Chrome) to no effect.

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I really liked Sugar and Sinew! From a technical point of view, it is very well executed: visual style,  music and sound effects are excellent. The concept is very cool, and luring innocent victims to their doom feels especially satisfying!

Thank you for playing our game and for the feedback, we do appreciate it! Yes, the lack of an indicator that you are about to turn human again is a common source of frustration among our players, and we shall definitely adress it in an update. As you say, though, some uncertainty can make the game more interesting, so we may consider giving only an approximate feedback.

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Thank you for playing our game and for the feedback, it's really appreciated! Yes, an indicator that the transition wolf/man is about to happen is sorely missing, and we shall definitely add that after the jam. A little fun fact: the transition happens every 12 seconds, only because I though that there are 12 hours of light in a day. Of course, it's not easy to keep track of that while playing and dodging/chsing zombies!

The core mechanics succeeds in creating tension, and overall the game has a nice atmosphere. The main theme and the sound effects are particularly nice. I won on my first try, so maybe the difficulty could be increased a little. Nice job!