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eldelnacho

126
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A member registered Jan 20, 2020 · View creator page →

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Hello! I liked this game, it's very polished and action puzzle games are often my thing.

I liked the idea of the game, I managed to get to level 12, I can't remember my score. That said I do have some thoughts on the game's  design  - it does feel like once you bust a column and go over the number at the bottom there's little to do to recover from that, except just wait for the bonus piece to arrive which in my opinion makes the game feel random unfortunately, being at mercy of that special piece to keep going isn't ideal, as it would be best to keep the flow of skills intact. In my opinion if a column is busted, then it should immediately turn into another number above it (pic related, 2 columns are already busted, I can't do anything to fix those - my best bet is to wait for the special piece to keep going). Then again, you also have your reasons for making the game the way it is.

That said, overall good job! (not sure if it is showing the pic I attached)

The best of the best!

Wena hermano, sorry no habia contestado antes que me pillo el dia de la madre y toda esa shit.

Si, todos los monitos los hago yo tambien. A darle atomos! Tu eres el artista tambien de tu juego? Yo tengo entendido q son un equipo de 2 personas verdad? Por lo menos sigo al artista en twitter jaja, buena onda microonda

Webbie, so sorry for the late reply, I got caught up with mother's day and me mom birthday (really close together, kek).
That sounds like a really interesting idea :O
Let's talk when you can

Hey Webbie, I really like what you did now lol!

The music is so good, it fits so well with the theme, especially the hub/menu music. I can't wait to see how the 3d models for the goblin girls will look like in the future. 

I appreciated very much the tutorial this time around with the explanation of each skill/movement entirely and honestly with that background music you chose you can't go wrong lol. The gameplay feels smooth as always. I like these super fast-paced runs, it's nice for the player to challenge themselves to be faster each time they play.

I wasn't able the go further than the BabySteps++ dungeons lol, but I did try many times, I'm sure that with more practice I will get there before the timer runs out, it's so easy to get lost! I didn't want to turn off the timer as I liked the challenge, I see how important it is to keep a mental map of all the areas, especially since it's all generated when it's loaded.

I can't really add much to this as you have been updating the game more and more each time. I'm really curious about the whole lore, story and artstyle that your going for (besides from what can be seen already).  

I'm sure I've missed some other previous versions but you have progressed so much. Congratulations and keep at it!

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I see those score and raise you this one:

1.472.290 points. It was done on my phone, same version 0.5.0.

(Thank you so much for playing it! *I kneel*)

Hello! I tried your game! It was pretty interesting. Here's some of my feedback:

- I kind of uncounciosly expected many times that moving the ship left or right kind of gravitated it to the center (as in the ship kepping that same distance with the center and without worrying about moving up or down). It's hard to explain for me but imagine like a string attached to a nail and as you move the string to the "left" the distance is the same to center.

I'm not saying the movement setting as it is is bad, it's just a thought I wanted to share. I did get used to it at some point but uncounciosly I still did it in between.


- I liked the time limit! Especially for these fast paced games that can go on and on forever.

- The art is nice and the vfx, screen shakes, etc. were super cool. It would be nice to see more of that anime girl you had in the menu inside the gameplay.

Well it seems many people already mentioned stuff about the movement. Still, nice work!

You are the best!

Wena viejo, como estas?
Thank you for your nice comments. Yes there's a lot of work to be done, I'm still working on a lot more content. Here's a sample of the new characters!


And yes the thing about the Puzzle Mode is that you have to solve each level in certain amount of steps, when it gets to -1 you lose because you exhausted the number of steps, I don't really exaplin that either, gomen! (I have been asked to change it to a 3 star system plenty of times, but i haven't got to it).

I've been mostly focusing on the artwork, but I'll go back to the game itself (hopefully) soon! Thank you so much for playing it!

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Hello Webbie! So nice to read you again.

It wasn't luck my friend, you are getting better at the game! (Unconsciously at least). There is a lot of luck involved, I'm not gonna lie about that but from what I've seen with each of my friend's playthoughs is that they always get progressively better each time they play, especially if these are sessions right next to each other, they might not feel like it, but they always more points each time they play. 

And yes honestly, the game is almost the same as before, there's a lot of behind the scenes work, some optimization (for mobile mostly), I changed the grid tiles of the arcade mode to a 7x7 grid instead of a 7x8 as it was before, added a music select option in the settings menu, etc. But overall it is mostly the same as I've been focusing more on the artwork and voice acting these past few months (I'm quite slow at that).

Here's a little sample :) 


and some other stuff:

https://streamable.com/fkkpy8

https://streamable.com/votxuu

https://streamable.com/2tpwyk

Sorry for the late reply, I got siick these last few days. I also played your game man! I'm gonna leave my comments in there too!
Thank you so much for playing the game again! You are the best!

Thank you so much for the kind comments! I'm super glad you liked it!

Thank you for your kind words! You are the best!

Thank you so much! Yes there's a lot of work to be done! I'm working on a lot more content, that includes more characters, vfx, among many other things! Thanks again!

Here's a sample of the new characters:

where's the game :(?

I mamaged to complete it! Reminds me a lot of "The Incredible Machine"! Nice work!

Thank you so much for your kind words! I will try to include more facial expressions in the future if time allows it! Thanks again! I'm super glad you liked it!

I tried your game! Nice work! It's obvious that it is still a work in progress so I don't have much to say other than keep going. I would like to say that having to jump to attack feels a little unfriendly to the player, since the enemies are not that tall either. 

Nice work!

Hello! I tried your game, the inspiration seems obvious enough lol! It certainly is a lot of work to make a game like this! Nice work!

I would like to say though, that it kind of feels a little too slow, it would be nice to have a little more speed for the character movement.

Overall nice work!

Thank you for your feedback and kind comments!! You are the best! I'll add your your comments to my notes!

Thank you so much for your kind comments!!

Thank you so much! That is quite an impressive score! Most people get around 10,000 points on their first playthrough!

Thank you! I'll try it again soon!

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I think I know what's happening, once the cutscene is done it shows like a menu. You have to choose the fight option to start your turn, if that is not explained it's hard to tell.

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Yes, I click on the plane, it shows me the tile movement thing, then i click on the tile and nothing happens.

This is the only file i see created. I'm using windows 10

No, nothing like that.

I did that and it's not responding.

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The game gives me this error just when the hand sinks the ship :(

I tried your game! I liked the settings and lore you were going for, I could get the unit to move though... I didn't know which key to press.

Thank you for the nice comments!

Looks super japanese. The amount of work put into the animations and artwork is outstanding! Incredible work!

The game looked really nice. I tried to understand the game's mechanic but I didn't really get the grasp on it, I'll try again later when I have more time.

A lot of work has been put into this I see.  Seems like an ambitious project, little steps everyday, keep at it!

Thank you Slamtaro, yes there's a lot to be worked on! I tried your game just now, I will give you some feedback.

lol, you're the best webbie

OMG you are the best Webie! :O

To be honest you are the first one to mention the level progression. Mmm I didn't really thought much of this and used some simple math for the score as you mentioned, panel (10 points * level * chaincombo if any).  There's also a "Add+" button too that lets you add more panels (as in the tetris down button to speed things up so to speak) which would let you increase the numbers of panels on stage without having to wait so much for it to fill up. Just a way to speed things up for regular players. And yes playing at an increased level just adds more risk but rewards the player with higher scores, so starting at a higher level would be a good strategy too. 

I guess I would have to review it sometime eventually! Thank you!

Kek, I saw you play. For a first time you did surprisingly well :O, I'm impressed!

I'll work on your suggestion eventually! Thank you!

Thank you Xapklier! Much appreciated! I'll be sure to try your game soon! 

Hey Roody, it appears I did not. Sorry.  I hope you reach your goals! Let's aim high!

Nice game Roody! I like these Factory type games. For some reason when I started the new game my screen just went black (all ingame UI intact) and my character started to die for some reason? Maybe it must have been the seed? I typed some random numbers on that field. 
Nice game overall! Keep at it!

Nice game! I don't have much to say, keep at it! I liked the reloading mechanics, those were pretty cool!