It's written entirely in Lua, you can check out the code here if you want to :) https://github.com/SamMatsa/stalk-the-giant
Sam Matsa
Creator of
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IMPORTANT: If you want to sideload this game on your playdate use this hotfix version I made: https://einfuehl-sam.itch.io/stalk-the-giant-hotfix
I fixed it. You can download it here: https://einfuehl-sam.itch.io/stalk-the-giant-hotfix
IMPORTANT: If you want to sideload this game on your playdate use this hotfix version I made: https://einfuehl-sam.itch.io/stalk-the-giant-hotfix . The emulation works fine. Sorry for the inconvenience!
It isn't! I wasn't sure if I should just leave the player to "discover" this or to tell them right away. I think in the end it would have been better to simply communicate this to the player to reduce confusion 😁
The red cell follows you directly and cant be blocked by other cells. My aim was to keep the player moving all the time.
Thanks for the feedback, I appreciate it! I will definitely change the camera when reworking the game for v1.1 😁.
And yes it's a Blade Runner 2049 reference, I'm glad someone noticed! For me finding a name for the game is always part of creating the concept. I always play with a bunch of lose ideas but choosing a name really helps me to focus on a specific mechanic and coherent theme. So technically the concept came first, then I chose a name and after that I started coding :)






