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EddieG7

3
Posts
A member registered 7 days ago

Recent community posts

ah, alright.

thanks for informing me!

it's a variable under the Engine singleton in GDScript (Godot's native programming language) that affects how FAST the game is/runs. This affects everything from timers to animations to even the pitch of sounds.

Got and played the game and it is SO FUN! I like the gimmick of the level number forcing a tile of that number (e.g. a 6 on level 6), and I really like the idea of solving 50/50s via radar.

I also REALLY like the boss fights, and in case you ever SEE this comment, I have a question: (cuz I'm actually tryna learn Godot right now :D)

When you click on a mine (and it explodes) during 9 and 10's boss fights, everything starts going faster. Did you modify Engine.time_scale for this effect or just manually speed everything up?

If you respond to this, thx in advance (and for this amazing game)