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erin

12
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A member registered Oct 09, 2017

Recent community posts

This is amazing, I love it! Would like to see the girls enjoying themselves more though.

For me, it's a bit too frequent, but I also think a part of it is the act of clicking a "pee" button itself is a bit much at times. It doesn't kill the experience entirely for me, but it still feels like I should be able to avoid it. I think one way to fix this could be just having, maybe a shady vendor in the woods sell it (along with other materials you wouldn't find at a typical market stall), while making the basic need part a toggle could fix it entirely as well.

I definitely dislike the constant need for peeing, but I don't mind the grind. It feels as though peeing is a required fetish forced on the player that's impossible to turn off rather than a basic need.

Can right click out of combat as well. Click on the sword next to the skills list to swap between social and combat skills

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I always start with apprentice, but I don't think using it there was an option when I posted this. Thanks

The number under "obedience" is just the number of hours until it reaches 0, so you'll notice that number will go up instead of just changing the rate it decreases. I'm not sure why it was done that way, but It's probably still working, unless for some reason it's not going up either?

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I play as Female and usually have the male generation chance set to 0%, so when I did the mage's guild quest to get their support near the end of the current demo and got to the part where you have to convince the (leader's sister iirc?), I had to either set the generation chance higher and wait several days or edit my save to make one of my slaves male. I did the latter out of impatience, but it seems like a bit of an oversight to have a quest that requires you to have specific game settings in order to progress.

I don't think She needs to be bisexual, but since there's a setting to effectively remove one gender from the game, I feel like there should be an alternative when it comes to gender or have a guaranteed way to get a slave of a required gender regardless of the settings. e.g: Like how the first game had a guy you could talk to to find slaves with specific traits and they'd tend to be more expensive, but you had a bit more power over what you got.

Edit: For quests that require slaves with specific attributes in general, I feel like there should be an easier way to get them, especially if there's a time limit since newer players might not know what they'll need ahead of time and could end up stuck or having to go back to a much older save in order to prepare and backtracking like that in a management sim is not fun

Edit 2 while I'm here: Since you can use healing items from the mansion inventory screen, I'd display each character's health and mana on that screen as well

If you send a slave home while they're gathering resources in another location, the active tasks won't be updated and you'll continue getting benefits as if the task was continuing while still allowing the slave to change jobs

Already this makes the game a lot better. Can't wait for the dates and hypnosis

Yeah, I just misclicked before and did Sandbox first time without realizing it. My bad >.<

I thought it originally let me *design* them before that at least. Maybe I'm just very confused and getting it mixed up with how the first game did it + how sandbox mode does it?

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When first starting a new game, it worked fine, but I wanted to change something on my player character, so I backed out to the main menu. Now, every time I start a "default" game, it skips the starting slave menu, even after restarting the game.

Edit: I must be missing something because even deleting the appdata folders and reinstalling it all didn't fix it.