Yeah, you have my approval! Bundle looks good! ^_^
Dylan Cassidy
Creator of
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You could turn this into a weekly sale, then you have at least +10 weekends until the summer sale.
"Desirability of projects - possibly looking at the aggregate rating, or prioritizing projects that have been purchased before"
Yeah I think this parameter could be specified further with analytics for views, downloads, and purchases (weighted by time for relevancy). I echo what others have said, break them up by genre and definitely mix popular and obscure games.
I disagree with mixing genres, but maybe have variety bundles that aren't dominated by any one type of game. I think each bundle should have one clear theme or genre. I feel any extra material that doesn't fit would be ignored.
Maybe pick out the heaviest hitters as far as analytics, and then build a few bundles around the genres that stick out most prominently. Then plan to stagger them across time accordingly.
This is my first story-driven horror game! It's a complex, interwoven story involving four characters. It's been a big passion project of mine, with the story going back to 2015.
There's a lot of 2d platforming, and finding ominous messages. The levels are procedurally generated. This is my homage to Silent Hill and other great horror games. Hope you enjoy! ^_^
https://dylancassidy.itch.io/enoch-never-dies
Preview: