that's alright my first ever jam I didn't make the deadline because I was building to all platforms (it's why I prefer webgl now even though it can be annoying with the canvas and sizing) so I understand. Good luck!!!!!! :)))
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Thanks for the feed back im glad you liked it that was actually my first attempt at any type of cutscene or anything and yea the wall jumps could have been better but with school and all i didnt have enough time to tweak them or make the controls how like i wouldve liked to. Thanks again!
Don't Look is a horror game where you are being hunted by things that can only move when you see them. With no explanation or recollection of where you came from your only objective is to survive and make it out of that hell.
Good luck and remember: Don't Look where you aren't supposed to.
THE UI DIDN'T WORK!!! I spent 3 hours trying to fix the UI which wouldn't render and I ended up just building the gameplay. No title or end screen in fact it'll probably throw an error after you finish the game.
Hi, I've been working on a game I want to sell on this site but I am 16 years old. I have my parent's consent to do so it's just a matter of whether I should put my tax information or should I publish under my parents' names. I'm asking because when I asked steam support they said that I should put my information though I would need my parent's consent. Is it different here? I saw on another thread that it might be I just wanted to make sure.
this was because of a problem with friction i attempted to correct. My guess was that this is because the player colliders were uneven and I didn't realize it. Thanks for the feed back though and for playing the game.
Thanks I'm glad you liked it and I wish I'd have had more time with the sound and art, actually the old man that gives you the wand was supposed to be the player (why he says that he ran out of time) but I had already animated the current player and didnt end up having time to animate that player.