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Thrillho

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A member registered Jun 17, 2016 · View creator page →

Recent community posts

Subtitles would be nice for the intro.  Otherwise the feel of the game is good, though I was confused and thought I had to put the number face DOWN instead of face UP.

Could use some better balance on starting gold and unit prices or enemy spawn rate.  It's basically a matter of luck, hoping that the first arrow in the path never changes, because the enemy spawning escalates too fast, and if your most protected path ever changes, you lose.  All in all, a fun concept, however.

Very nice!  One suggestion I would make is to give the dice tube a slight shadow on the desk so it's easier to tell where you should place your hands.  I lost my first 3 dice just because of that.  I DO appreciate that the hands have shadows, though.

Very nice!  One suggestion I would make is to give the dice tube a slight shadow on the desk so it's easier to tell where you should place your hands.  I lost my first 3 dice just because of that.  I DO appreciate that the hands have shadows, though.

I'm all grouped up now, so no worries.  :-)

I'm not attached to a group yet, so if you have a cool game idea and need an artist, give me a shout.  I use Maya for 3D and Photoshop for 2D.  I'm also very familiar with Unity.

Managed to make it as far as the first level with the sawblades.  Very tough!

Love the art style!  I suspected that I couldn't have guessed right on the first try, so I went back and tried all the endings.  Nice work!

This was neat.  Took a bit of trial and error at a few points, but very satisfying to finally figure out.

Hope everyone has a ball with this game!