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Dice inspector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #298 | 3.944 | 3.944 |
Presentation | #469 | 4.000 | 4.000 |
Overall | #740 | 3.565 | 3.565 |
Enjoyment | #2270 | 2.750 | 2.750 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You sort rolling dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very nice! One suggestion I would make is to give the dice tube a slight shadow on the desk so it's easier to tell where you should place your hands. I lost my first 3 dice just because of that. I DO appreciate that the hands have shadows, though.
Very nice! One suggestion I would make is to give the dice tube a slight shadow on the desk so it's easier to tell where you should place your hands. I lost my first 3 dice just because of that. I DO appreciate that the hands have shadows, though.
Really clever concept and fun once you get the hang of it. I think more clear shadows or indicators of where things actually are would help the game a lot.
The perspective is really confusing. Took me a few tries to even catch the die out of the tube.
Really cool and unique concept , Nice play on the theme Good stuff all in all for a 48 hour game jam :D
I like the idea but I struggled a lot. I'm not sure if this is just me but I could never successfully get the dice in the tube, it would just go straight up in the air. I really do like the visuals and i'm sure if I could actually get the dice in the tube easily I would have a better experience with it.
I like the idea of sorting dices, the graphics are awesome, didn't found button to lift up my hands instead i launched the dice into the tubes, took a bit of practice but when it landed it tube that was awesome!
cute graphics, however it's hard to judge where you are in the game space, you should add more pronounced shadows I think
This was such a charming little game from the art style to the sound design! Thoroughly enjoyed being the longest armed person to ever exist. Felt like playing a little party game mini game, I think a fun feature to add would be if the count down between dice shortened over time. Would add a sort of frenetic feeling, but all in all a fantastic entry I really enjoyed playing! :)
It almost gives Surgeon Simulator vibes with how endearingly awkward the controls are! This synergises well with the music and sound too :)
My only complaint is that it's difficult to understand where exactly the dice are about to fall onto at first.
This game was so fun and kooky, I especially love the artwork and sound effects! The dice coming out of the tube is so satisfying
5/5 would play again
it's awkwardness made me laugh, but I find the fun part comes from the gig rather then the main mechanic.
It looks great, but controls were hard to get hang of, and without shadows/markers, wasn't sure where dice were hitting table.
It looks great, but controls were hard to get hang of, and without shadows/markers, wasn't sure where dice were hitting table.
The wait time could feel long between die, but at least i could spawn LMB to make music while waiting
Game is really hard to get the hang of, but it's fun! I love the freakishly long arms Lol. The music as nice and the art style is cool. I especially like how the tube rumbles and shakes as the die gets closer. My only complaint is that the arms will get stuck any time they touch an object.
Fun concept! I feel like my arms stretched in real life too hehe. It takes some time to get a hang of moving the dice without dropping them, but I like this learning curve. Not too easy to be boring and also not too complex or frustrating, it's the perfect balance
Really fun and enjoyable!
The controls were a little difficult to grasp at first, but once I got it I couldn't stop playing :)