Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DumbledoreTheGrey

11
Posts
28
Following
A member registered Apr 06, 2020

Recent community posts

Nerve-wracking! You really nailed the atmosphere (hydrosphere?) on this one.

Enjoying the game, but I have some questions/feedback:

The HP/Hull durability system is rather opaque. How does it work?

You can reroll contracts by abandoning the voyage with no consequences. It seems like this shouldn't be possible. Maybe it shouldn't show a new job until the contracts refresh?

Could there be a way to rename the ships? Mine are all actually stuck with the exact same name right now.

Loving the game so far!

It appears there are two players (Bionis and pas moi) with impossibly high scores on the leaderboard. Maybe some sort of validation should be required?

Very peaceful experience!

Curse those rats though; I've just started and I'm already in debt!

The well system got replaced. Manual input is less mandatory for endgame now, and you get to the secondary resource system much earlier. The combat upgrades are different (more dependent on earlygame progression) and the enemies have different defenses now.

Great update! I really like how the systems feed into each other now. The progression felt more dynamic, and the endgame less tedious. Still a bit short (some upgrades like cursed shells didn't really have the time to shine), but a much more cohesive experience!

Awesome stuff! A bit linear, but the perfect vibe for the season. Can't wait to see more!

I love your idle games! I really like the vibe of this one; can't wait for the full release! The balance between different building types is really well done so far. If I could make one suggestion, it would be to show itemized distillation contributions. It wasn't obvious what did or did not affect distillation, and that would help clear things up.

BTW, I fully maxed the prototype, this is what that looks like :)

I dropped the friend off the side of my screen and was unable to get it back. Cool game, but I quit after the softlock and no save.

The gameplay was interesting and I had a lot of fun! I only played through getting the sword up to the start again though, because I was frustrated that I couldn't fullscreen the .exe version and kept clicking outside the window. I might come back and play the browser version though!

I was moving a card and I got a "your battery is low" windows message. The card I was moving then got stuck and there was no way to continue the round :( Kinda my bad but could you figure out a way to fix it for a notification like that? (I can't)