Thanks for your comment!
We planned to create something like a card roguelike like Inscription, but we only managed to make this card puzzle. In the future, we could add upgrade system and other stuff to make the complete campaign game. Maybe, maybe...








It's a pity that the game ended quickly. It is very good concept for roguelike game! That it is pretty simple but unique concept. I think enemies hp upgrades were too strong (maybe you should upgrade sometimes enemies count and damage?). However, good job
