I NEED A POSTER
AND A SEQUEL WHERE THEY USE THEIR GIANT ROBO
AAAAAAAAA <3 <3 <3
This is adorable and very-well put together, an excellent and unexpected use of mechanics.
Also I suppose I deserve my present.
I rate your game seven stars... but must deduct two for your suggestion that it is possible to overhype Onion.
I wanted to make the pronoun elements as customisable as possible. The menu was a little finicky to draw, lots of tiles, but implementing the customisable dialogue itself was actually pretty simple, and is definitely one to use going forward. Thanks!
You can add more colours to the palette in the game data rather than using the colour picker, and then add COL parameters to individual tiles/sprites to get them to use a non-standard colour.
This is amazing. This reminds me of VVVVVV with the non-jumping jumping mechanics, and Beacon and Even the Ocean with the narrative platforming worlds. And you did all this with Bitsy! This is incredible!