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Ty

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A member registered Oct 04, 2016 · View creator page →

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Really enjoyed this! Managed to get just over 12k points before I died. Sound and graphics were super cool.

I agree with some of the other feedback. Enemies should have been easier to kill, and they should have spawned more quickly to increase the pace of the game. Probably would have allowed you to increase the movement speed by just a bit as well, which would have been pretty fun I think. Also not having a longer indicator of aim (like a flashlight effect or a laser pointer) made it awkward when I moved into areas where the camera wasn't following me (close to the level edges). Overall had a ton of fun!

Reminds me of a specific old flash game where you played god and had a bunch of different abilities. Pretty fun little game!

Kek

Will do!

Thank you! Yeah the performance issues are super depressing =(

Thank you for playing! Looking forward to checking out your game

Really enjoyed this! The ball movement was really nice. I would have loved more of an opportunity to move around just with the normal movement. Felt like the meta was jump spamming, which is unfortunate given how nice the grounded movement is.

I also would have personally like the jumps to like set your upward velocity to some constant. It felt more like a force being applied. In other words, jump while falling = smaller jump. Given the cost of the jumps in the shop I would have liked more jump power so that jumps have more utility when you've been falling for a bit.

All in all though, quite a fun game! I was pretty surprised when I looked in the shop and realized what I could buy. I was a bit worried the extra jumps were going to be too cheap and abusable, but overall I think it was well balanced.

One last thought: I would have like to see more of a balance between the lava (or whatever) damage and the damage from enemies. Lava feels like a non-issue with 0 threat, whereas basic enemy shots feel super impactful and scary. That's probably what you were going for, and I guess the lava shouldn't be too strong with the player falling in it so often. I'm honestly not sure! But the lava just felt more annoying than it actually felt like a core mechanic of the game, in a way.

Just edited the original to add my discord. Ty#0540

(1 edit)

Hey, folks. Looking for mature and friendly people to work on games with.

I’ve been a software engineer for about 10 years now, currently working at Facebook (for better or worse). I’ve been working on electronic music for about as long. The last 5 years or so most of my music has been analog, but I’m getting back into digital stuff. You can check out some of my music here. Not all of it is game-y. Soundcloud

I don’t have any games to share. Other than maybe some 8 year old game jam duds lol. You can check out the small defold project I’m working on here. Dropbox

I've mostly been tinkering with the Defold game engine recently. I actually like it quite a lot. I'm pretty down for whatever though. I spent a few weeks recently working on some stuff in Rust using Tetra. I'd be down to continue that effort, start fresh, learn a new thing, or even make my own engine. Like I said I'm mostly just looking to make some good friends and enjoy the process of making games together.

Discord: Ty#0540