Thank you! :]
DryGuyx2
Creator of
Recent community posts
Based on how the ball moves and that you're using godot, I'm guessing that you're directly manipulating the balls position instead of using velocity? You could try changing the movement code to something similar to this:
velocity = (global_position - target.global_position).normalized() * delta * speed
This should also let the ball interact with the environment more interestingly, with it for example being able to bounce. Hope this helps. Cheers!
Rated! Really enjoyed the visuals! Here's mine! https://itch.io/jam/brackeys-13/rate/3346261?before=13#post-12265749
Here's mine! (Hopefully) Enjoy! https://itch.io/jam/brackeys-13/rate/3329711
Rated! Here is mine, hope you like it! https://itch.io/jam/brackeys-13/rate/3329711
Thank you for the feedback we appreciate it a ton! The z layering system is a little chaotic due to bad planning, so some sprites don't layer correctly, but I'll try to get it fixed during the 48 hour period we get now to correct that stuff :) I sadly don't think it's allowed to fix the other bugs though.


