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drummyfish

5
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A member registered Nov 11, 2020 · View creator page →

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Gamebuino library was a little friendlier but Pokitto has a living and very active community and that's far superior IMHO. Calling the library functions is the easy part, learning C++ will be the difficult part and that's where the community will help you. BTW the library in which I wrote this game (SAF) lets you program the game so that it will automatically run on both Pokitto and GB meta, without you having to worry about Pokitto/Gamebuino specific code, and it will also run on PC etc.

It's easy to either nerf demons or boost a tower in the source code, but I suppose you don't know how to compile the source, right? What system are you playing on? Windows I suppose? If so I'll have to set up the cross compiling framework again which will take some time but then I could upload the modded version for you.

Oof xD Thanks for the feedback!

I kind of intended for the demons to just destroy you, they're supposed to be like the last level that's almost impossible to beat. But indeed I may have balanced something wrong... is there any specific level this is related to or you just mean they're too strong in general? How would you personally "fix" this?

Thanks, yes, I upscaled them from the original tiny sprites by firstly using an automatic pixel art scaling algorithm and then manually fine tuning them, which of course took most time, a lot longer than I expected.

This is an awesome, awesome game, simple but very fun to play. As I only play libre games, I am so happy that this exists, thank you for your work :)