Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

No it's fine and you're right kitty :D It's not what most people expect from a video game -- it's more of a hacker's toy than a ready to consume package of entertainment. I really don't anticipate wide appreciation, but it's exactly how I intended it, there are thousands of normal racing games, but none like this, although it's hard to explain why it's valuable to a typical "gamer", and that's fine. I have found that I enjoy the game with the TAS mod (I recommend you try it if you're interested), I have now spent hours and hours making precise TAS runs and this is actually the only game I enjoy right now, I've been literally unable to enjoy games and even force myself to play commercial games, and now the only game I finally enjoy is the one I made, so I am very glad I made it even if just for myself, and I am sharing it in case anyone else would too, but I don't aim for popularity, but you probably know that :) I know my games aren't great by game design, that's not my thing, but I made it so that anyone can easily improve the game -- it really is kind of a glorified tech demo, but the point is it's ready to be made into a good game by anyone willing to. I want to challenge the concept of games as a consumer product, the idea that I own the game, that I am the maintainer delivering entertainment and that people come to me with criticism and I as an "owner of the game" am here to fix it so that it appeals to them -- no, the game is here for everyone and everyone now owns it equally, everyone can fix it or make it a completely personalized game. I think you know what I mean, it's the same idea as with Anarch, but I'll leave this comment here for everyone to get an idea what I aim for. Anyway, I'll be glad to read you email :)