Yeah, there will be no ingredients in Book 3. I'm spending more time expanding the Kingdom Events instead; I do however need to make sure they're removed from the Elsewhere events.
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Book 2 has a partial Android build. The problem is that Android needs to stick <2GB for the base app, and Book 2 is 5.4GB. I can side-load some stuff (images), but when I set up that system it didn't support videos (of which there area lot of in Book2). So even with all the images downloaded separately, and with video resolution reduced, I'm still at 2.5GB, and the app crashes on start.
I'm trying to work out a solution for that, but... that's why there's no Android build atm.
It's already updated on Book 2's Beta Branch on Steam. Because I use Steam for testing and development it's always getting the latest version first.
Steam announcement here:
https://steamcommunity.com/app/1570980/eventcomments/3446961485766645740/?tscn=1...
So the Beta testing path is only for Steam builds. There are 3 branches of the game:
- Default (Just book 2)
- Beta (will have completed Acts of Book 3 as I finish them, nothing yet)
- Development (advances as I make the game, but obviously not cleanly wrapped up).
The itch.io steam key is right now only for Book 1 (which has Book 2 on the beta branch)... I'll need to go ask Valve for more keys to do key give-aways for book 2 as well.
There is a WebGL demo of Book 1.
https://droid-productions.itch.io/love-of-magic-webgl
I haven't done one for Book 2 because it doesn't make much sense without playing Book 1 (they're designed to be played back to back, so while there is a "the story so far", you really want to have played book 1 complete first so the setting makes sense.
No, this is a "world expansion update", so it can be played at any time in Book 2. Basically it's about extending the sandbox, so there's always enough optional things to do.
If you've already finished Act IX, and ONLY want to play this content, you can load the ActIX End automatic save; Emily will welcome you back to Camelot. You can then play as long as you want... once Act X is done, it'll ask you if you want to return, and it'll set your savegame up to be back at the opening of Act X, though you keep any stat increases, updates, resources etc .
Katie speaks Scottish, and so uses the original Scottish/English meaning of billion:
https://www.theguardian.com/notesandqueries/query/0,5753,-61424,00.html
(A little outdated, perhaps, but nobody said Bellanoch was a modern kinda place)
Short answer is that it's still there; I'm trying to put the 'launch book 2' to be only on the beta path, but something weird is going on with the launcher.
If you go to E:\steam\steamapps\common\Love of Magic\Book2 (for whichever folder is your root steam installation), it'll still be there. BUt I need to sort out how to get the launcher to work for Beta (and only beta) players.
Yeah, I drop the resolution a little (especially on the videos), but even then I worry about file-size. Book 2 is now > 2GB even after crunching the videos and images as far as I'm willing to take them, which is why I moved that onto the Cloud.
For Book 1 I think I'll be able to crunch it down < 2GB even with the videos, I just need to sort through things to get there :)
Yeah, I found a bad bug there; I'm updating now.
The problem with OBB and other expansion files is that it requires a level of technical sophistication to install manually, and most people won't do it. Book 2 is set up to side-load now, which needs to be connected to the net before it will start, but afterwards should be safe to play.