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Drakonkat

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A member registered Oct 15, 2020 · View creator page →

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Hi! I am making Final Escape 2 in Godot. The first public prototype is available for Windows, and today I uploaded a fix for the AI conversations.


Free download: https://drakonkat.itch.io/final-escape-2


You arrive in a village with a mystery to investigate. Instead of choosing dialogue options, you type your own questions to the villagers. You collect evidence and decide who to accuse. You can also describe an action to an AI Game Master.


Does asking anything make a detective game more interesting, or just more confusing? It is an early experiment, not a finished RPG, and I would like to find out with people who have never seen it.


The previous build had broken AI replies because of a provider integration problem. Please download the latest build, 6f531ad. If you already tried it and got stuck, sorry about that. Fix details: https://drakonkat.itch.io/final-escape-2/devlog/1659940/ai-conversation-fix-plea...


Windows download only, not a browser game. Internet is required for AI dialogue. To be open about the tools: it uses LLM dialogue, AI-generated graphics and audio, and AI-assisted code.


If you try 10-15 minutes, I would really appreciate one concrete example: a confusing clue, a strange reply, or the moment you did not know what to do next. No need to finish the case. This is an unpaid playtest, and feedback in English or Italian is welcome. Thanks!


Below: village artwork used for the project, not a gameplay screenshot.

Update, 11 September: the first public build had a problem with the AI provider integration, so conversations could fail instead of giving a reply. Sorry if you tried it and got stuck. I uploaded a new Windows build (6f531ad) to fix this. Please download the updated exe before trying again.


If you have a few minutes, could you talk to one villager and ask a follow-up question? Did you get a useful reply, and did the conversation stay consistent? If it still fails, please tell me what happened or share the error message, without any API keys or personal information.


Download: https://drakonkat.itch.io/final-escape-2

Fix devlog: https://drakonkat.itch.io/final-escape-2/devlog/1659940/ai-conversation-fix-plea...


Still a free Windows prototype with internet required for AI dialogue. Thanks!

Hi, I am making Final Escape 2, a detective RPG in Godot. Free Windows prototype: https://drakonkat.itch.io/final-escape-2


You type your own questions to villagers and describe actions to an AI Game Master. It needs internet, and uses LLM dialogue, AI-generated art/audio and AI-assisted code.


Could you try the first 10-15 minutes and tell me: was the investigation goal clear? Did follow-up questions give useful clues or contradictory replies? Did the journal help you choose what to do next?


One specific example is enough. If it does not start, please share the error and Windows version. This is an unpaid test; replies here in English or Italian are welcome. No need to finish the case. Thanks!