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Dragoonn007

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A member registered 1 day ago

Recent community posts

Hey everyone. I am currently building a game I will upload to itch soon, and is currently playable on the platform I built it on but am new to this and don't want to break any rules. 


The game plays a bit like balatro, with ingredients instead of cards, and kitchen equipment to help guide your way. Not an average deck, rethought card and resource system with more focus on the levels and a bit of love to the scenery. 

Will note I am using AI to help write the code and create the Assets. I am a gamer who waited on tables for a majority of my life and have found a passion for building out this game. 

Hey everyone. I am currently building a game I will upload to itch soon, and is currently playable on the platform I built it on but am new to this and don't want to break any rules. 


The game plays a bit like balatro, with ingredients instead of cards, and kitchen equipment to help guide your way. Not an average deck, rethought card and resource system with more focus on the levels and a bit of love to the scenery. 

Will note I am using AI to help write the code and create the Assets. I am a gamer who waited on tables for a majority of my life and have found a passion for building out this game. 

Pretty rad, Steam sizing from what I've found has been one of the biggest Blockers for indie devs when looking at time spent to expense, a lot of capsule art is really expensive to get made of your not inherently an artist or native to the tools