Say yes to him with everything, then say you'll stay, lol. It's Ending C.
Double Dead Studio
Creator of
Recent community posts
Thank you for reaching out!
I addressed this in my devlog now~
https://doubledeadstudio.itch.io/pygmalions-folly/devlog/1004288/re-paid-version...
I already have a ko-fi and that makes even less than Patreon. People just have no incentive to tip it randomly.
I'm not relying on Game Dev to be my main source of income anyway, I just don't want it to be a net loss. This is a hobby at the end of the day. The funds are just there so I can do it more consistently instead of sporadically and to up the overall quality.
If the project flops and cannot be sustained with other means, I'll probably just drop it.
Thank you so much for understanding! Here is the game's Patreon account: https://www.patreon.com/c/reanimatedheartvn <3
It's still under development, and the next update for the fair will be released around March or April with a follow-up on June/July.
Yes, I have plans for a Steam release when it's over, but it is still being actively developed.
And, thank you. I adore Vincenzo to bits, and I love characters that are unashamedly malicious. :3
Ah, yes, that's just supposed to be a quick intro using still images, and it is coded differently than the rest. I had my community test out the loading and rollback functionality because of your feedback for the rest of the game and there are no reported issues.
I am aware it's lengthy to keep playing through all the time, so it has been in my plans to implement a Skip feature for that portion eventually.
I am aiming for an Android version someday, but at the moment, there are conflicting code and UI elements that I would have to re-do in order to achieve this, which makes it very low in my priority list right now.
...Unless there's a random rogue programmer out there who wants to help me make one for free. :') In that case, they should hit me up.
Hopefully next update after the revised character creator drops, but they'll be vague for the CGs (outside of sex scenes) because I don't want to draw different torsos when it's not the focus of the scene. I'm trying my best to not to bloat the amount of work on the customization because this game has no budget, and if I find illustrating the MC to be more work than necessary, then I might just cut the creator and customized CGs entirely.
Hello, I am a solodev that wants to make something for Spooktober. I read over the guidelines, and it looks like it fits, but I feel like it's a dicey topic, so I might as well ask:
I am hoping to create a work of Creative Non-Fiction recounting my personal traumatic events regarding dogs. Nothing explicit or anything like that, but it will be uncomfortable horror, and tread on topics such as animal violence, abuse, diseases, and death that have happened in real life. Would this sort of topic be allowed for Spooktober? (The work will not be advocating for any harm to myself or animals, but rather, advocate for their better treatment, if anything.)



