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Doomfurry96

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A member registered Aug 08, 2021 · View creator page →

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Seriously this game is great. I bought it here on itch, then bought the deluxe edition on steam. I don't regret that purchase.

Kemono.su , don't give him a penny.

Think that's what they meant

FIRST

Finally, something good to do! Playing your awesome game.

Krystal is actually the reason why I'm a furry, specifically playshapes's LOK flashgame, so your game really touches a special itch. 

Although you should consider doing a prequel after you finish this game.

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Well what I expected was the same game with more built on top of it, you're saying you added sound effects, and higher quality writing. Okay great, doesn't really shake up the actual game play though, I didn't even notice the sound part because I usually play my VNs with the sound off. 

The writing itself maybe better, but it's still the same story. Which is a good thing an all, but what I expected was new encounters. The stat check you mentioned was in the original version of the game, mute point, as it's not really a new thing. I unlocked all the scenes of chapter 1 doing the same exact things I did in the original. 

Now, I haven't played chapter 2, because frankly, I've already pumped like 100$ into your patreon awhile back, and I'm NOT saying I regret that, but I don't feel inclined to pump another 100$ your way for my own financial responsibilities and other reasons that are entirely nothing to do with you. 

You're saying you've made the desired changes, within chapter 2 and onwards, then that's GREAT, my criticisms, while entirely are from me wanting to see you succeed, are a also a mute point too then. I think you should make a road map sort of post about it here on itch.io, so we can all follow along, that way people like me aren't criticizing you for shit you've already solved .

There's some minor player quality features in the new version, I get it, but honestly I was kind of expecting more, in the sense of new scenes and possibilities on top of the old ones. That's something that doesn't seem present. The visual are a little bit cleaner, but that's not a massive thing, as the original wasn't all that bad, like yes there's clear improvement in the visual aspects, but the original had visuals that were perfectly serviceable. 

This isn't me shitting on the new version, but rather as a fan of the original, I am mildly disappointed that the combat really wasn't improved beyond no longer being able to explode the lizard, nor does there seem to be any new scenes. I get that combat function might not be your forte, but it feels like there's very little point to do a whole rebuild. Like an actual stat page, combat, a small map tab, a few new characters and possible scenes could go a long way around to make the rebuild feel like it has actual purpose. 

I'm not sure that using the same engine, was really the best go to, something like MV might have made this better as it's clear you want combat and exploration to have a focus. 

Moreover it'd be nice if there was more events that weren't immediately game overs, and that characters actually comment on. Like you can end up getting used as a urinal in the beginning of the game for example, no one remarks you reek of piss in later scenes. I seem to recall that scene being in the original. Some scenes like that, where they loop into the main story, maybe add status effects or items to the character, unlocking new scenes, or potential for game overs, etc, would be great. Things like the stat check give players a reason to play again, like the fact in one area of the original, without double agility, you were just basically fuckin doomed.

He's unwanted because he's a scammer and a pedophile. 

Well , I imagine if they pull it from you and you have a zip fowl on your device, they don't really have a way to trace that... 


So...

How the fuck is that gonna work? I paid for this? Is itch gonna come out of pocket to give me my money back? Or are they just going to fuck over the artist and customer? Tale bound was dope as fuck.

There's only one appropriate response to all of you. You can say all the crap you like, but you should all hang, or burn.

"ok". Yeah I bet you disappointed your parents a lot with that word. I'm not your f****** Mommy, don't sit there and just go "uhhh-kay". I don't have time for your brain dead b*******. You know what the f****** sad part is? The guy we're talking about thumbs up my comment, he f****** up voted it, and 10 of you bargain been morons, thumbs down because you didn't understand basic f****** english. Not speaking f****** Japanese, not speaking R2-D2, I'm not speaking Russian, and I'm not even explaining anything that f****** complicated. The guy that you're trying to defend  so much, read my s***, realized I was complimenting him, by basically saying he was better than EA or anybody else for that matter, an upvoted my s***. You came in and played f****** word search, which no one asked you to do, and understood f****** nothing. You're so one note that I could describe you in a variety of one word and three letter to two letter phrases, "Ok", "huh", and "wow", that's who you are. Here's a f****** word search for you to find; FUCK YOU. 

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Apparently you're f****** illiterate. You can't read beyond one sentence, you just run around and search for miscellaneous words and don't actually f****** understand everything because you're playing f****** word search instead of actually f****** reading s***. You want to say how can I compare something to EA? Why the f*** wouldn't I? If somebody is a genuine f****** bro, that puts a good product out there for a reasonable price, then yeah I'm going to compare them on EA because I love s******* on ea. The best way to s*** on EA is to compare them to people who don't do things the way EA does things. What a stupid f****** hot take. You and the other 10 f****** idiots who can't read, and who can't look at things objectively need to go back to f****** middle school. You know by the time I hit high school there was nothing they could teach me it's about, but to do drugs, but you could probably go back maybe they'll teach you to f****** read.

I mean cash grab in the traditional sense.  I understand that the word has negative connotations. However I would say that realistically if done for the right reasons with the right mindset, there is no problem whatsoever with cash grabs. Actraiser was a cash crab, fallout New Vegas was a cash crab, top gear 3000 was a cash grab, Doom 64 was a cash grab, Dune 2000 was also a cash grab, Castlevania symphony of the night was also a cash crab, and you'll notice that of those games I just mentioned are not only some of my favorites but arguably some of the greatest games ever made. A smaller project that is meant to truly be enjoyed and is actually fun, but has the intention for any funding that comes of it to go towards a main project, is a good cash grab. A bad cash grab is just one that's about getting money for no reason other then to get money, and doesn't even go towards another project or something. It's just there for money grabbing sake.


Regardless of how you feel about the particular words, I've seen you guys a while, and how you guys work on things, and I do not hold you guys in the same regard that would hold somebody like EA, or other vicious or vindictive companies. I might not like everyone on your guys's team, but overall I would say that you guys put a decent product out to market and half the time you don't even demand payment up front. That sort of methodology, is what I like in indie devs, in the sense that clearly everything you do is a passion project and you guys expect that you do it well enough that somebody will just want to give you money so that you continue doing it rather than even charging a price point because you guys truly believe in your passion projects.

So this one's a quick cash grab and tech experiment, smart. I'm not opposed to such stuff when it's done well, unlike how other companies handle similar things (* cough* E.A. *cough* Activision *cough*) . That being said, mildly curious, what's the financial goal with it? 

The age of consent in Canada is 16, Emily it was 15, Jason was 25, we're not talking about f****** a 17 year old dating a 19-year-old, we're talking about a whole f****** decade. Quit being a pedophile defender.

Well I'll see you all in 2035 when he updates this app. LMAO.

F*** you you f****** pedo defender. I'm not being vague, I'm being rather f****** blunt, you just want to defend a f****** pedophile.

Okay let me spell it out for you dipshit, Jason is a pedophile, Emily is his underage bride who he has had intercourse with. She's been drawing porn, since the beginning of his supposed career as an artist, which, is right around when she was 16. They met when she was 15, and immediately started dating pretty much.


There is no fuckin mental gymnastics you can do, to sit there and say he's not a pedophile. He's a pedophile.  It's not even like a secret or anything it's eight known problem. It's the reason why our base on his shit.

Jason met his wife Emily, better known as Kabs, when he was 25, she was 15 at the time. They very much had a relationship. 

Yeah you can dislike all of my f****** comments all you want, but you can't formulate your own f****** argument.

It's still the same code call me his game is just a really buggy piece of s***, that's really honestly not even worth playing.

It's still the same, his game is just a buggy piece of s*** that's not even really worth playing honestly.

You're a student of horseshit.

So all in all, take your clown ass, take your Madagascar penguins b*******, take your trash opinions that no one asked for, and get the f*** out of my face. Not 8 years old anymore, and this is no longer 2008, 17 years later I think you can find something to add to your personality other than a f****** penguin.

Okay fine let me just list all the problems with fallout 4. Let's start with the premise, fallout 4's premise follows one of two poorly voiced characters, and I say poorly voiced not because the actors didn't try, but because the script was written poorly, it seems that Bethesda that does not know what a loving couple looks like. Instead they basically wrote a couple that might as well be on the back of an AARP pamphlet. Regardless of which character you pick, you're going to go into a story follows the player character trying to find their son, which is unoriginal storytelling point, because it's just fallout 3 but in reverse. Now how is this wonderful copy pasta story told? Well in a terrible and just quite frankly awful system that for one doesn't even tell you what you're going to say, which is why one of the most popular mods of all time is just that, a UI menu that actually tells you what you're going to say, not that that it matters because everything your character could say is uninteresting so 99.99% of all players just mash the sarcastic button as soon as it appears. The  what the hell is the point of the charisma system? You could literally get yourself to the point where you have 17 charisma, and still fail in easy charisma check. That's bullshit. So narratively speaking fallout's really not that great, I mean they even go so far to copy fallout 3 so hard that they just find some b******* excuse of a reason to kill your child when you do find them, except the script was written around a child who is essentially Magellan, the angel of death, serving Hitler's purpose, so it's not really all that great considering that you know the player doesn't really give a f*** about their child at that point. Imagine writing a script so bad that the player doesn't care about what is supposed to be their own child? Speaking of the script, what is the most evil thing you can do in fallout 4? Not really anything. You have the illusion of choice, unless you want to go spend $40 on a DLC. You know in fallout 3 you can blow up make a ton for money, you could buy a slave, you could go sell children into slavery, and in one such instance you can sell one child to a specific character and then find that child has died, now I saw that in the YouTube video, that last part, because that was so f****** cartoonishly evil, I had never encountered it in my entire playthroughs I'll fallout 3, it never even occurred to me that that was something that you could possibly do. You poison all the water of the wasteland so that no one can drink it. There's so many things that you can do there just extremely evil in fallout 3, you can convince a suicidal man to jump, hell you can even push him, fact you can convince him that his life worth is something, and convince them to the point that he's not suicidal and then push him. You could be a messiah where you could be Satan himself in fallout 3, and in a fallout New Vegas, You can even nuke to Nations for giggles. You can't do any of that in fallout 4. The most evil thing you can do in fallout 4 is join an evil faction or help raiders for profit, which is also the only two evil things you can do in the entire game, and one of those things, helping the institute, can be done in a way that is arguably justifiable. The game gives you ways to try to justify your own actions because the game just won't let you be fully evil. It is a roller coaster track, that basically ends up at the same place no matter what, except you can buy a different colored ticket to get there. So the narrative is just garbage all around, fact narratively speaking even fallout 76 has a better narrative and that game didn't get NPCs for 3 years. Then we got the perk system, which is one of the worst things I have ever seen, I have not seen a perk system so cartoonishly goofy and useless, since Black ops 3, let's be real in Black ops 3 everybody's getting picked it tracker perk and blind side, so that they can see people through radar and walls, because nothing says s***** like hiding in a corner. Fallout 4 is not much better, name a perk that actually makes a difference? You can't. Because you only have damage perks that are just going to get you one place faster, but the higher level you go, becomes very extremely clear that those parks are completely useless, because enemies will outregenerate any damage you do at a certain point, which is a horrible problem to have an RPG, in fact I can't think of any RPG that has the same problem, except 76 which was built off of fallout 4's assets. There's the charisma perks that sometimes work and sometimes don't. Then there's XP perks that help you level up faster. So all of those parks are horrible useless. That leaves all the critical chance perks which at the end of the day just increase damage, and make your accuracy 100%, which we've already established is useless, but it does allow you to shake up the gameplay by allowing you to press the interact button to do something slightly different than normal. One button press hinges gameplay that's not good gameplay. Then there's all the caravan parks and stuff which in an RPG is really bad because they basically replace a faction system instead with perks, allowing you to absolutely be fully hated by a faction and still somehow do trade caravan with them, that's ridiculous at best. That's just poor writing, immersion breaking is what that is.  Then we get to that combat system which is primarily based on levels except the enemies level with you so you have this problem where it can take f****** hours or even days to kill one raider if you level up too far, because fallout 4 decide at a regeneration system for no f****** conceivably good reason, you know in fallout New Vegas they just made enemies harder, when you reach level 50, enemies in fallout New Vegas did have a little bit more health in a little more damage threshold, but it was capped at a certain point, and what was even better is enemies got better, they got more intelligent, they got better at dodging grenades, they got better at taking cover, they got better on roasting the player, they start using items more, they didn't just get regeneration buffs, no they actually literally got better at fighting the player themselves. So leveling system is also trash. We look at fallout 4's combat, and the regeneration system ruins that, but before we get to that point, fallout 4's combat system kind of borderlines on call of duty, it's call of duty adjacent, that actually makes it a pretty good feeling combat system, It's not super slow it's not super fast, it's just right. If you took that combat system and put it in any other game it would work, but it just does not work in fallout 4, not just because the regeneration system that is terrible and awful, but because one of the biggest stars of any combat system, the firearms, the weapons, melee, guns, explosives, terrible. Just absolutely terrible, the perks weren't built around them in any way whatsoever, and it shows, and you'd be hard-pressed to find a weapon that is not clunky or awkward or ugly. Fallout 4 has more weapon mods than any video game ever for really good reason and it's because they don't have a single good f****** weapon. Not one. I hate the 10 mm pistol, the pipe weapons are an awful idea, in fact those pipe weapons are just copy and paste laziness instead of making actual weapons, and there is whatsoever no f****** reason why we would ever need to have that many pipe weapons in a fallout game, we're not the British, firearms are f****** everywhere. You look at some of the late game weapons like the combat rifle in the combat shotgun which are both kind of borderline useless but they're just copy-paste of each other, like where is the variety in this damn game? Then there's the assault rifle which is something, I guess, cuz Bethesda apparently doesn't know how guns work. I think they should have hired obsidian to do all the guns for fallout 4, because everything they did was trash, All the guns they did look sound and feel like they were drawn by a first grader. Except a first grader would have had more variety. So we have a perk system and a weapon variety that is so terrible so poorly executed, that it makes a awesome combat system suck. The enemy variety, is actually pretty damn good in this game. You have the institute the robots and the turrets, you have The super mutants with their attack dogs and stuff, you have raiders who have a mixed mash of kind of everything, the brotherhood is still is actually great to fight too, You have the raider games of nuka world if you do want an exterminate them, Gator claws, deathclaws, like they really nailed it down by having a wide variety enemies, I really nailed down the combat system too, it's just everything else surrounding those things are completely ruined by poor execution. 

The only two things fallout 4 does well, are ruined by fallout 4 god because if you took those things and put them in any other game, they'd be that much better. Baffling, fallout 4's baffling. Fallout 4 is a blank slate for a bunch of mods because only a really dedicate community could fix all of the baffling problems of this masterpiece of poor execution. Fallout 4 would literally be nothing without their mods, which is further proven by the fact that every time fallout 4 is broken on the modding scene, their player numbers and count drop massively. After they removed mods from consoles, people don't play fallout 4 on console many more generally speaking, not on Xbox and not on PS4, they just came in and wiped out entire community, so everybody's playing fallout 4 for the most part is on PC now and PC only. However Bethseda has come in and kept f****** with the fallout modding community, resulting in the large number of people quitting, resulting in further decrease in player base. More people play fallout New Vegas or fallout 3 then they do fallout 4. Hell I find more people playing fallout 1 or 2 then fallout 4. The only thing that fallout 4 has that's better than fallout 76, is price point. 


Fallout 4 is an okay game, with some okay things about it, and that's being civil. Fallout 4 is a bad fallout game. You know if they removed fallout from the name of fallout 4, and instead sold it as a Garry's mod type deal, it would be game of the year, but only if they supported the modding community. 

This game just isn't my cup of tea, it's not "bad", it's just not exactly a smut based RPG system I was expecting. It's more a choice driven narrative with a rogue like deck strategy, actually pretty low on smut compared to what I was expecting. That's not a bad thing, as there's a surprising depth to the narrative in some places, and there's a degree of freedom in that narrative. 

It's not a game to quickly do something, spank your monkey, and scoot. It's a game that has a narrative, with characters, all of which want something from you, in a gritty world with a lot to explore and engage with. Ironically, this "parody" game is a better fallout game than four or 76. 

My phone's a Revvel 6+, model K, Pro with 32 ram, and a never ending cache of space, think my phone can handle it? What's joiplay? 

The new 140 build, kicks a lot of ass, I was expecting like one or two miscellaneous things, but now you crammed like three whole ass new areas. Good s***.

Whilst I agree exactly, and that is exactly the website and tool that I'm using to do what I do. I also tend not to post the name I said website, because some artists do deserve credit, they do deserve money, they are not s***** people, and I would not want to encourage piracy of somebody who does not deserve to have their content pirated. For example, I have very much put money into the patreon's of others, here on itch.io, and I would really hate to see people just pirate their stuff and kill a franchise that way. I think that sort of thing should be reserved exclusively for the people who do not f****** deserve any form of credit. Jason certainly does not deserve any form of credit for anything, his business model is a revolving door, and whatever child he can molest in between development. 

So yeah, that's the exact website to use, and I do go out my way to pester people like Jason. I just really don't like mentioning said site, because mentioning it draws attention to it, and then you get people that do not have the same level of discrepancy, or similar moralities, that will then take that website, and go harass people who do not deserve to be harassed, or steal from people who do not deserve to be stolen from. 

Whatever, pedophile.

Yeah just doing what you can to give me a stroke. LMAO

Jesus Christ I can't keep up with you.

Alright, so went through absolutely every thing that 5.9 has to offer. Tested every possible thing. 


When single, Claire has a few minor discoloration glitches during some animations. Which is really a NON-ISSUE. It's nothing game breaking. 

The dreaded Colby having a voice despite voices being muted is still ever present, honestly it's your game's version of Telesto at this point. What is Telesto? Go ask that question on the Bungie forums and watch every Guardian's assholes collectively clench shut in unison, mine included.

Adam now has the same random volume despite being muted, as Colby. It's spreading, like an STD. LMAO. There should be a fourth wall joke about Colby giving Adam an STD in the future now, to commemorate Colby's repeated glitchiness. 


So if you enter endless mode, or infinite mode, and then go to prison, (because fuck Todd, get what I did there?), and decide to wait, it'll play the Vito ending, and then resume the game on a new day.  This really is also a NON-ISSUE as it breaks nothing, just a mild continuity error.


Things I liked about the new build; 

What's his face is back, with the old fight scene thing is great. Hopefully you expand on him a little one day. 

Pregnancy and std system seems a little more fine tunes and random, which that's a little more spice in the mix. 

Cult of the lamb is great, I can't wait to see you expand upon it. 

The triple RRR reference is awesome. I love triple RRR. 

The Hyena mini game is nice, and mixes things up a bit. I have a mild suggestion, and I get it if you can't do it, but it'd be cool if you added an aim and click shoot out to the game, like SiFT heads, if you remember that old flash game. 

The separate characters thing is more well rounded. Although, I do wish there was a way to meet some of the other characters, like Blaire, etc. 

More lines for chi chi, is always nice. 

The neighbors you can save, that won't open their door, cracks me up. 

The bloody door is a nice touch of world building. 

The pig boss ending caught me off guard.

 9175 is the current known passcode. 


Pedophiles don't deserve success. 

Will post new password wupin request. 

Wow, just a race to the bottom.

no i was asking if 5.9 fixed it. Look at the time stamps of both comments. 

On both characters (both solos and duos), wether I pay a small amount, in full, half, quarter, in quantities of 3, or even double the amount, the debt doesn't go down at all. Zero, zip, nothing. It just stays exactly as is, and it's been an issue for 5 months now.