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dontnormally

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A member registered May 18, 2017 · View creator page →

Recent community posts

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bug?:  the price for Feather Punch Uncommon Upgrade IV went up 50x in a recent update, was that intentional?  it still costs 1000 rare aura but now we have to convert to uncommon first and the ratio for both conversions is 50:1.  it was already taking forever to save up so this hurts quite a bit.  should it not cost uncommon instead of rare?

holy cow forreal?  i definitely never noticed that

woah!  i've been there a bunch and never noticed it.  thanks

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i have to agree, the golden popcorn is a real time sink.  i notice the only expedition health regen upgrades are in that tree so it needs to be prioritized but it takes forever.  i hope there's passive golden popcorn eventually but i haven't found it.

how do you do a Parrot Rebirb?

there is an Expedition category for fish but i have maxed out rods/bait/tackle/migration10 without finding any.  are they in the game?

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some expedition feedback for polishing:

1) parrot autotargetting often gets screwed up.  the parrot will regularly fly to a group of enemies that are within the circle, kill one, fly back to me, then fly back to the same group to kill the rest.  this is only inefficient until world3 where with ranged damage it can cause the parrot to throw what would otherwise be a winnable fight.

2) the autotarget circle is inaccurate.  especially at corners, enemies that are well within the circle are sometimes treated as if they are not.

3) click-to-move is fiddly.  i never land where i actually click but in a randomly(?) chosen position diagonal from where i clicked.  this can make it a little frustrating putting the autotarget circle exactly where i want.

https://store.steampowered.com/app/4364930/Birb/

oh the lag was in the social media game!

yes windows via the itch launcher, and it installs/plays fine!

the game slows to a crawl after a few turns but it's an interesting idea that i hope you expand upon!  i'm playing in the browser

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Bug: Installing via the Itch launcher seems to install an installer that needs to be run to install it.  If you choose to install it in the same location you can still launch it from the launcher, though!

nevermind, it is done with [m].  the only way i could get it to happen was by turning on live formatting

it's not possible to make highlighted text as in the X2 in photograph which is white text surrounded by red

interesting, thanks!

please don't block autoclickers when making this type of game.  there's no reason for it.  this is single player, no one is losing.

Download link appears to be missing

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Feedback: "Feed" and "Auto" do the opposite of what I'd expect.  I'd expect "Feed" to feed and nothing else; I'd expect "Auto" to automatically feed until the limit is reached.

How do you open the Settings menu?  I can't seem to find a button for that in the game.  Thanks

Is the Seagull supposed to catch fish when you're not there?  My Fish/hr is always 0 unless I'm on the bridge.  I thought Seagull was supposed to always be catching?

please go on

Bump

I couldn't figure out how to design something.  Tried clicking the components on the left, clicking in the middle, etc.

can we just get a link without having to go to the discord?

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bug: the Active dots get stuck on/off and stop responding.  makes it tedious to figure out which are actually active.  persists between new lives and reloading the tab.  firefox

the autoskill logic is a little wonky but this is a neat followup to the space game!

oh not at all!  it was a great demo

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I'm losing affinity when sending knights on some missions.  The game did tell me that I'll want to line up knight personality with appropriate missions, but I cannot tell how to actually do that.  I made sure their skills lined up.

How do I learn what knights are appropriate for what missions?

edit: yeah this is a little frustrating. i'm even looking at their bios to be sure the mission type seems appropriate for them, but sometimes a mission goes from success to failure due to a mismatch that i cannot identify.  this needs some tweaking.

i disable all notifications for every discord i join.  it makes it much better.

the 64bit windows version was updated here yesterday

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that is how it works in civ5 as well.  if you dont have open borders from them your missionary takes 25% damage per turn.  great prophets are not affected by this.

the strategy is to try not to end your turn with the missionary in enemy borders.  ideally you stop just outside their borders then in one turn run up to the city and pop it.  it'll lose power (50% iirc) from use, it'll lose an additional 25% of its total power from being in enemy borders, then you can move it out to neutral ground.  now you have a weakened missionary you can still use again.

or just get open borders.

i liked it, but when i absolved my first darkness it screwed up my whole population and i didnt like the idea of having to rebalance it so i decided i was done.  thanks for making this and including the code

sometimes it's best to know when to move on!

i dont get why your values are only elevated when you are actively focusing on the associated activity.  surely my military power should remain high after i spent hours studying kung fu, not just only when i am currently studying kung fu

increasing atom size also increases the size of the black holes which means increasing atom size becomes a bad thing after a few upgrades

"No compatible downloads were found."

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cant install via itch launcher, it says "no compatible downloads were found".  i think one of the packages needs to be flagged in some way on your end so that the launcher knows what to install

Music volume slider doesn't do anything

without being able to rearrange jokers it seems tough to make synergies work

oh snap there was a commodore64 demake??