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dogfish517

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A member registered Jul 09, 2023 · View creator page →

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(1 edit)

Hey, I found an issue where the buttons to choose a relic after an elite fight are covered by the stat bar, making it impossible to continue. I have some images of it here:

the doing quests to banish stuff actually sounds like an infinitely better system. 

you could have it so instead of banishing individual cards, you can banishing cards based on how to they were unlocked, IE, banishing all of the MP cards you unlock when beating the game as the warrior the first time.

one suggestion I have after playing for a while is adding something similar to the seel mechanic in vampire survivors, where you can chose several cards/items before the game, and they won't appear during the run.

I took this image when I got softlocked, and I forgot I could play burning cards (not that it would help), and I had no willpower to play any cards that could damage the chest.

Also, the game The Ouroboros King has a stalemate mechanic, where if nobody can make a move, you get to continue, but you don't get a reward.


I found that the game can't continue without restarting if you get into a situation where there are no enemies that can deal damage, and you can't play any cards, you can declare a salemate to end the level without getting any rewards. 

Is this pretty much just 2d shogun showdown? Yes. is it fun? also yes.

You do realize that with how the gumball machine works, it is impossible to lose if you have even one, right?

The new way the gumball machine works is definitely balanced, and can't be exploited at all. 

You can buy more tiles to get more money, so there is some skill.

Thanks, I was was going to do more modes, But I ran out of time.

(2 edits)

For the first one, If I am right, the crash happened when I hit the boss right before it was going to do it's attack.


Edit: I just found another bug where trying to sell golden teeth, and potentially other 4 slot objects, causes the part of the inventory where stuff is sold to stay on screen, and can make game harder to play. 

I found two more crashes

what do you think the issue is?

It just happened again on the ice slime boss,

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I found another softlock where the game cant continue if you fall off the table at the same time you beat the final boss's 1st phase.

Edit: I found out that it just stops your hero from leaving the launcher, and turns them invisible. 

I found a bug where the game freezes if you open the backpack while leaving the level.

This is pretty fun!  how did you do this on the pico 8,

Can you play levels in the editor?

When a potion peg is destroyed, it doesn't get replaced by a normal peg, there is just nothing there. This did happen in a pocket dimension if that helps. 

Hey, when the potion peg is destroyed,  there is no way to put a new peg where it was.

I think that you might want to make it so axe ball doesn't respawn when you use the destroy all balls button. 

These are both the same drop

Aren't the tzar bombs platinum?

Dont hit that!

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I think that somehow the flower copied the targets score 

Edit: I started another run and took advantage of this, and at some point it went back to normal. I'd guess, as someone who has little game design experience,  that you forgot to only check flower pegs when seeing if there were any flowers with a higher score. Also,  somewhat unrelated, the value of my flower pegs in that run all stopped increasing at 1180 or 1170, and I had all of my flower pegs (most of the pegs I had) stop increasing at one of those two numbers 


The game suddenly froze on this screen for me.

This game would be great with motion controls.

Ah yes, this casino definitely doesn't make you or anyone you care about have to pay debts. 

By the way, this game is pretty fun. 

This game seems pretty fun, though it does need a tutorial and/or manual to make it easier to know what does what.

I got this score after I lost most of my score to integer overflow and my score going into the negatives.

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Pretty fun. One question though, do the numbers next to the stickers mean anything?

This game is pretty fun.

Combining the infinity and split trinkets is perfect balanced and definitely does not remove all of the challenge from the game. 

For some reason on chrome mobile, the keyboard doesn't show up when you try to input your username, and the game is unplayable because of that.

For the handler, it's challenge could be getting a large number of birds.

Pretty fun, one suggestion though, the game feels pretty slow, and the energy mechanic makes very little sense for skateboarding. Why not switch it out for a speed system, where you go faster for each unit of speed you have, and you slow down some after each card.

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This game is pretty fun, it could use some more variety, but other than that, it's pretty good.

EDIT: it could also use some balancing 

for some reason,  if you beet the boss that shows up if you have too many pearls before the fight begins  (via birds) the font for after the battle doesn't reset.

I think that there may need to be a way to make sure that unwinnable  scenarios like this don't happen  (I had 3 dice at the start of the battle)