Thank you! That's a bug, we're fixing it! :^)
Dingchen
Creator of
Recent community posts
Thanks for your feedback! We definitely need to create levels with an uneven NPC ratio to emphasize the strategic nature of building choices. The current balance is designed to make the game easy for almost all players, but it doesn't offer much of a challenge. We'll consider how to make the game more strategic and engaging for the post-jam version!
Thanks for the feedback! I was the one who did the balancing, and I wanted to keep things on the friendly side.... well, maybe it turned out to be a bit too friendly. You're right that the game currently lacks real pressure or challenge, especially in the later moments. That’s something I’ll definitely try to improve in the post-jam updates by gradually increasing the difficulty over the course of the levels. I have to admit I’m still pretty inexperienced with balancing numbers, and I haven't quite hit that delicate balance yet.
That said, I also feel like making it too punishing/challenging might clash with the game’s cute visuals and relaxing BGM... so I’ll be trying to find that sweet spot between satisfying progression and meaningful challenge. Really appreciate your comment, I'll keep working on it!!!
Rate Leech Protocol - game jam version by Zugspitze, Kaiyan01, Dingchen, Vicky, Shichen AN for Stop Killing Games Community Jam - itch.io
Hey everyone, this is our game "Leech Protocol"!
We didn't make it to add instructions into the game, but you will find it in the game description.
Hope you enjoy the game and we're looking for to feedbacks!
Thank you!