just make a game where Aliens visit earth and interact with the earthlings.
Dimetro-Dog
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Very difficult and engaging, but there are a few notable glitches.
if I reach 0 hit points when I'm climbing a wall, I will remain alive and won't revert to my human form.
If I revert to human form, I can become a monster again by pressing 'E' and 'S' and now I'm invincible.
that's all, I loved the game.
the player character felt very clunky to control, his jump felt very sluggish and his slide even more so, the fireballs had a very large hitbox and most of the time avoiding them was impossible, so I just had to take it. the map was randomly generated which caused the level design to feel borderline unfair at times, the really annoying thing though was that you didn't even fight the kaiju, the game ends once you enter the mecha. I feel a bit disappointed, but it was still worth playing and an enjoyable challenge.
the game has no sound, and the tanks are no match for the kaiju, the tanks go down in 1 hit whereas the kaiju take 3 hits to defeat. the org wall has no use whatsoever except for preventing your kaiju from getting stuck. which is a solution to a problem that shouldn't exist in the first place. it would be much better if there where multiple different types of kaiju that had different abilities and multiple different types of mechs as well. but in its current state, the game is very boring and doesn't even work as a proof of concept.
there isn't really anything to this game, Slimedoon is a complete pushover, the graphics aren't all that great except for the player character. but no matter what I do, the screen still says game over even if I beat Slimedoon without taking any damage. maybe the game could be improved by adding more than 1 level, and a more in-depth combat system.
I like the character designs, especially Kaijulie(She's so precious) It really bugs me that I didn't get to fight Kaijulie. But I still liked Kaijenny and Kaijoann's boss fights. Kaijenny was a bit to easy, all I had to do was Max out the cannon's power and then spam it in her general direction, I liked how I could deal extra damage to her by hitting her in the head, but it was unnecessary because just hitting her in the belly was enough to take her out. (her losing animation is cute by the way.) Kaijoann was a little bit more difficult, but once I found her blind spot, she didn't stand a chance against me. I still had a fun time playing the game, but I would have preffered if you added music and sound effects to the game. in the future, there's a website that has plenty of royalty free music that you can use for free so long as you give credit. Boss Music Music | No Copyright Song & MP3 Free Downloads - Pixabay . as much as I enjoyed the game, the kaiju sisters where very weak, I beat Kaijenny on my first try no damage, and Kaijoann only hit me three times, and I never really felt threatened by her.
it's a fun game with a very good tutorial, but I think that the Alegra art style is a bit bland, and I would have preferred a more original art style, but I had fun playing it. the enemy variety was pretty good, but I would have preferred different biomes, maybe you could add more biomes in a future update.
Got it, I was planning on the Pterosaur avoiding you in the grass. But I never got around to it. In the future, I will make the slopes slightly more forgiving. I had trouble beating the game myself(and I created the game) but it is meant to be unforgiving by design. Thanks for the criticism, in the future, I will implement your suggestions.
It's a very creative game, I managed to photograph the lake creature, but the text on the newspaper was too small. I would appreciate it if a jingle played when I found the beast. It would be cool if the music got slightly more intense when you were close to the creature. I only gave it 4 stars in the theme section because Plesiosaurs are not technically dinosaurs, and the game didn't exactly have any dinosaurs in it. Plesiosaurs are prehistoric lizards so I decided to count them as such.








