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Dimetro-Dog

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A member registered May 29, 2024 · View creator page →

Creator of

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just make a game where Aliens visit earth and interact with the earthlings. 

yeah, unfortunately I think I was a little bit too ambitious given my short time frame. The path finding especially is very rough. 

when you run out of moves, you need to click the end turn button and let the other team take their turn. sorry for the lag, I didn't program the pathfinding in the most efficient way possible, in the future I will program it in a more efficient way.

I enjoyed the game, I just found the blond spot funny. 

pretty good game, really the only thing that bugs me is the bland soulless Allegra Art style, I really would have preferred a different style. but other than that, it's a solid game.

I caught  Codzilla, though it was a challenge, I mustve put 30 or so harpoons in him. I absolutely love

Is that Jumbo Josh!?!

Very difficult and engaging, but there are a few notable glitches.

if I reach 0 hit points when I'm climbing a wall, I will remain alive and won't revert to my human form.

If I revert to human form, I can become a monster again by pressing 'E' and 'S' and now I'm invincible.

that's all, I loved the game.

yeah, I coded the pathfinding in a rather inefficient manner, I realized a more efficient method of coding the pathfinding midway through, but by then I was running low on time. Thank you for the advice. 

To beat Kaijoann, just put your character in the top left corner of the screen, then leave, have a coffee, when you come back, Kaijoann will be defeated. 

would you mind rating my game?

Kaiju Island by Dimetro-Dog 

a pretty novel Idea, but Goji feels a bit sluggish to control. but it's still reasonably fun.

I really like the buildup to the Silkstorm boss fight, it was a decent challenge, and I died a few times, but in the end, I shot down Silkstorm. You really made Silkstorm feel like a real threat.

also, I don't like how at the end of the game, the only way to progress is to jump into a bottomless pit, there should be a victory screen.

love this game, but I feel it would be better if you didn't include the bosses and just added more enemies and made the level design more challenging, the bosses feel a bit out of place given the rest of the level design.

the player character felt very clunky to control, his jump felt very sluggish and his slide even more so, the fireballs had a very large hitbox and most of the time avoiding them was impossible, so I just had to take it. the map was randomly generated which caused the level design to feel borderline unfair at times, the really annoying thing though was that you didn't even fight the kaiju, the game ends once you enter the mecha. I feel a bit disappointed, but it was still worth playing and an enjoyable challenge.

it's a cute game, but it's very simple, it's reasonably easy, but I did die a few times.

I tried to play the game, but the screen turned white and now I can't do anything.

it's a great game, the music is a real earworm, unfortunately I couldn't get past level 11.

this game is pretty good, but the bosses seemed pretty random, all the regular enemies are foxes, but the bosses are snakes, is there some lore that I'm not aware of?

the game has no sound, and the tanks are no match for the kaiju, the tanks go down in 1 hit whereas the kaiju take 3 hits to defeat. the org wall has no use whatsoever except for preventing your kaiju from getting stuck. which is a solution to a problem that shouldn't exist in the first place. it would be much better if there where multiple different types of kaiju that had different abilities and multiple different types of mechs as well. but in its current state, the game is very boring and doesn't even work as a proof of concept.

there isn't really anything to this game, Slimedoon is a complete pushover, the graphics aren't all that great except for the player character. but no matter what I do, the screen still says game over even if I beat Slimedoon without taking any damage. maybe the game could be improved by adding more than 1 level, and a more in-depth combat system.

this game has some pretty questionable collisions at points.

and it's generally pretty easy, but I did die a few times. 

but overall, I did enjoy it and eventually finished the whole game.

I like the character designs, especially Kaijulie(She's so precious) It really bugs me that I didn't get to fight Kaijulie. But I still liked Kaijenny and Kaijoann's boss fights. Kaijenny was a bit to easy, all I had to do was Max out the cannon's power and then spam it in her general direction, I liked how I could deal extra damage to her by hitting her in the head, but it was unnecessary because just hitting her in the belly was enough to take her out. (her losing animation is cute by the way.) Kaijoann was a little bit more difficult, but once I found her blind spot, she didn't stand a chance against me. I still had a fun time playing the game, but I would have preffered if you added music and sound effects to the game. in the future, there's a website that has plenty of royalty free music that you can use for free so long as you give credit. Boss Music Music | No Copyright Song & MP3 Free Downloads - Pixabay . as much as I enjoyed the game, the kaiju sisters where very weak, I beat Kaijenny on my first try no damage, and Kaijoann only hit me three times, and I never really felt threatened by her.

it's a fun game with a very good tutorial, but I think that the Alegra art style is a bit bland, and I would have preferred a more original art style, but I had fun playing it. the enemy variety was pretty good, but I would have preferred different biomes, maybe you could add more biomes in a future update.

Solo or team is allowed. I am going to push the start date back a few days to give people more time to join.

I guess you win by default by being the only person who actually made a game.

sure, that would be great. 

thank you so much 

ok, thanks 

Thanks for giving it a shot

Got it, I was planning on the Pterosaur avoiding you in the grass. But I never got around to it. In the future, I will make the slopes slightly more forgiving. I had trouble beating the game myself(and I created the game) but it is meant to be unforgiving by design. Thanks for the criticism, in the future, I will implement your suggestions.

hey, I noticed that you started watching me, which of my games have you played?

thanks for giving it a shot.

it’s possible that your computer is old. If so, that’s fine 

I found the Pineapple, but I can't pick it up and I can't figure out how to pick it up. 

how do I avoid the Dinosaur? I keep getting eaten even when I'm not close to the Dinosaur

Pretty rad game, feels like it could use more levels though. I like the music

https://tenor.com/view/kirby-music-video-games-gif-14655834

It's a very creative game, I managed to photograph the lake creature, but the text on the newspaper was too small. I would appreciate it if a jingle played when I found the beast. It would be cool if the music got slightly more intense when you were close to the creature. I only gave it 4 stars in the theme section because Plesiosaurs are not technically dinosaurs, and the game didn't exactly have any dinosaurs in it. Plesiosaurs are prehistoric lizards so I decided to count them as such.