the player character felt very clunky to control, his jump felt very sluggish and his slide even more so, the fireballs had a very large hitbox and most of the time avoiding them was impossible, so I just had to take it. the map was randomly generated which caused the level design to feel borderline unfair at times, the really annoying thing though was that you didn't even fight the kaiju, the game ends once you enter the mecha. I feel a bit disappointed, but it was still worth playing and an enjoyable challenge.
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I saw the difficulty after seeing other people feedbacks. I've played my game hundreds of times, so for me, I knew how to play naturally to counterbalance these drawbacks. So I've adjusted a few things in the new version and it should be better for now.
I also understand about the last part, but like many of us, i was running out of time and i really wanted to challenge myself on every part of this game, first time i work with pixel art, even for the music I made myself. That's why I couldn't do the last part with a fight against the Kaiju (which would have been even more fun for sure). Maybe in a future version.
And thank you for your feedback!