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Digital Chasm

23
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A member registered 71 days ago · View creator page →

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Hey! We’re Digital Chasm, the team behind UNDO, a survival horror game made in Unreal Engine 5.

The game is in the final stages of development, and we’re looking for someone to help with the menu and a few in-game UI elements, like the objective display.

This is a revshare collaboration. We’ll discuss the scope and terms before starting.

Here’s our trailer!

Interested? Send me a message on Discord: woltrame with a few examples of your work. Happy to show you the game and explain what we need!

Hi! We’re Digital Chasm, an indie team developing Project Undo, a first-person horror game in Unreal Engine 5.

Project Undo is nearing completion.

We’re looking for a 3D character animator to work on Fallen, a mechanical character in the game. We want his movements to convey weight, mechanical structure, and menace.

Compensation: revenue share — a percentage of game sales. The percentage, scope of work, and collaboration terms will be discussed before work begins.

Interested? Send your portfolio or a few examples of your animation work.

Contact on Discord: woltrame

Message me on Discord; I’ve got something for you.

Hi, you mentioned animations. What kind are they?

Hey! We’re Digital Chasm, the team behind Project Undo, an atmospheric horror game being developed in Unreal Engine 5.

The game is nearing completion, and we’re looking for a 3D animator to bring The Fallen to life — the mechanical creature shown in the attached images.

The character model and skeleton are ready, and we already have a rough scene setup in Sequencer.

The task is a short main menu sequence: The Fallen grips the elevator doors, forces them open, and lunges straight at the camera for a jumpscare. We want the movement to convey the weight of its mechanical body and make the attack feel sudden and threatening.

Compensation is revenue share: a percentage of the game’s sales after release. The percentage, scope of work, and terms will be agreed upon before work begins.

🎬 Watch the game’s teaser:
https://youtu.be/RSViG13TdGU

Interested? Contact me on Discord: woltrame with your portfolio or examples of character animation. I’ll share more details and show you the current scene.


Привет! Мы — Digital Chasm, небольшая команда, которая разрабатывает атмосферный хоррор Project Undo.

Игра уже почти готова. Сейчас мы ищем людей для русской озвучки двух ролей.

Посмотреть тизер:
https://youtu.be/RSViG13TdGU

Босс — реплики в телефонном разговоре с главным героем. Нужно передать усталость, раздражение и эмоциональные всплески.

Читатель записок — озвучивание записок, которые игрок находит во время прохождения.

Участие добровольное, без оплаты. Для нас важны выразительная подача, чёткая речь и запись без сильного фонового шума.

Если хотите поучаствовать, напишите мне в Discord: woltrame. Укажите интересующую роль и приложите пример своего голоса.

Будем рады познакомиться!

All the roles have been gathered—thank you!

Project Undo — Main Menu OST

The main menu for Project Undo is ready, and we’re sharing a recording featuring its original soundtrack.

Music composed by Mitch Hamilton specifically for the game. Thank you, Mitch, for your work!

Watch and listen on YouTube

Follow the composer on Instagram: @mhamiltonwrites
Listen to his other work on SoundCloud.

Project Undo is an atmospheric horror game currently in development by Digital Chasm. More updates soon!

Main menu of the psychological horror game Project Undo

Our team put a lot of effort into the content

Thanks for following us!

Join our Discord community

- https://discord.gg/hyjSJQbJW

PROJECT UNDO — FIRST OFFICIAL TEASER IS HERE!

We're excited to finally share the first official teaser for PROJECT UNDO!

Our team at Digital Chasm has been working hard on the visuals, sound design, voice acting, and atmosphere to bring this short teaser to life.

This is just a small glimpse into the abandoned SMART Industries facility.

Something is still waiting in the dark.

We're currently working toward a playable build and preparing for testing.

Thank you to everyone who has shown interest in our project!

PROJECT UNDO — COMING SOON.

We’re working on Project Undo, a horror game by Digital Chasm. Here’s a frame from our upcoming teaser.

The visual sequence is ready, and our team is now working on the music, sound effects, and voiceover. We’re aiming to begin playtesting and polishing the game within the next two weeks.

We’ll use this thread to share development updates and post the full teaser once it’s ready

Hi, message me on Discord.

Our team, **Digital Chasm**, is looking for a voice actor for the last unfilled role in **Project_Undo** — the protagonist’s boss.

Project_Undo is a first-person psychological / industrial horror game made in Unreal Engine 5.

The project is already in the final stage of development. The environments and core mechanics are finished, and we are currently wrapping up voice acting, sound design, cutscenes, and final polishing.

The role is small but important — the boss appears in the opening cutscene and helps establish the context for the beginning of the game.

We are looking for a male voice with a delivery that feels:

- adult

- tired

- slightly harsh

- dry and commanding

- natural, without overacting

This is an **unpaid collaboration with full credits**.

If you are building a voice acting portfolio, this is a good opportunity to participate in a real game project that is already close to a playable release build.

If we don’t find anyone, the boss may have to survive as “mumble mumble mumble” in the final cutscene

I can provide the script, character context, screenshots, and more information about the project in DMs.

**Contact:**

Discord: `woltrame`

Telegram: `@woltrame`

Our team, Digital Chasm, is continuing to look for people interested in voice acting for two male roles:

  • The Protagonist
  • The Protagonist’s Boss / Supervisor

We are currently developing Project_Undo, a first-person psychological/industrial horror game made in Unreal Engine 5.

The game takes place in a large abandoned research complex connected to secret experiments, advanced AI technology, and an incident that caused the facility to be evacuated.

The project is already in the final stage of development. The environments and core mechanics are complete, and we are currently working on voice acting, sound design, cutscenes, polishing, and assembling the final playable build.

This is currently an unpaid collaboration with full credits.

If you are building a voice acting portfolio, this is a good opportunity to participate in a real game project that is already close to completion, rather than something that is still only an idea or early prototype.

If you have other skills that could help with game development, we would also be happy to talk and hear what you can do.

More information about the game, screenshots, character context, and dialogue scripts are available in DMs.

Contact: Discord: woltrame Telegram: @woltrame

Send me an example line on Discord.

Hello, for now, yes—send me a message on Discord!

Hi! We are a small three-person indie team working on Project_Undo, a first-person horror game made in Unreal Engine 5.

The project is already far into development: the environments and core mechanics are finished, and we are currently assembling the playable build, working on sound design, cutscenes, dialogue, and final polishing.

We are looking for voice actors who would like to take part in a real game project that is already close to completion.

Current roles:

  • Female Radio Host — calm, natural radio delivery for the opening cutscene.
  • Male Protagonist — the main character of the game. Natural conversational delivery, with some dry humor / irritation depending on the scene.
  • Male Boss / Supervisor — the protagonist’s boss. Slightly harsh, tired, commanding tone.

This is currently an unpaid collaboration with full credits.

If you are building a voice acting portfolio, this is a chance to have your voice included in an actual playable horror game and be credited as part of the project.

We can provide screenshots, project information, character context, and the dialogue script in DMs.

Contact: Discord: woltrame Telegram: @woltrame

Yes, we’re open to revenue share. The exact percentage would depend on how much each team member contributes to the project.

We’re currently planning to keep around 40–50% of future revenue reserved for contributors and further development of the game. If we build a small team of enthusiasts who stay with the project for future chapters and updates, their work would be compensated from that share.

The current version is almost finished and has around 2–3 hours of gameplay. We haven’t fully decided yet whether it will be released as a demo or as a paid first chapter / standalone release, with future content released as additional chapters.

Thanks!

Hi! My teammate and I are looking for a Sound Designer to join our small indie team.

We are developing a horror game in Unreal Engine 5. The game itself is already almost complete — the main things left are sound, cutscenes, and final polishing.

We need help with the game’s audio: soundtrack/music, ambience, interaction sounds, UI sounds, horror/scare sounds, and other SFX.

This is an unpaid collaboration with full credits.

If you are building your portfolio, this can be a good opportunity to work on and showcase a nearly finished real project, instead of only having a few separate tracks or sound samples.

More information about the project is available in DMs.

Contact: Discord: woltrame Telegram: @woltrame

Hi! I’m an indie developer currently working on my own GameMaker project, and I’d like to help other developers test their PC games.

I can test your Windows build and provide feedback on:

  • Bugs and reproduction steps
  • Controls and overall game feel
  • UI and visual readability
  • Difficulty and balance
  • First-time player experience
  • General impressions and suggestions

You will receive a clear written report with screenshots and timestamps where possible. I can also record the full gameplay session.

Introductory pricing:

  • $1 — 10-minute test with brief feedback
  • $3 — 30-minute test with a structured report
  • $5 — up to 60 minutes, detailed report and gameplay recording

I’m especially familiar with bullet hell, action, horror, roguelike and platform games, but I’m open to other genres as well.

Please reply here or send me a message with a short description of your game, the Windows build and anything specific you would like me to test.

Hey, thanks for reaching out! I’m currently looking for paid work and also working on my own game, so I can’t commit to a long-term collaboration without upfront payment. If you secure a budget for specific tasks later, feel free to reach out. Good luck with PLEASE REWIND!

Hi! I'm an indie game developer looking for small paid programming tasks and short-term projects.

I work with:

• GameMaker / GML

• Unreal Engine 5 / Blueprints

I can help with:

• Gameplay mechanics

• Enemy AI and attack patterns

• Wave and spawning systems

• Interaction systems

• Player movement and abilities

• Menus and basic UI

• Small playable prototypes

• Bug fixing and gameplay logic

• Horror gameplay prototypes

• Basic level scripting in UE5

I'm especially interested in small-scope jobs where I can implement a specific mechanic, system or prototype.

My current GameMaker project is SYNCBREAK — a fast-paced bullet hell prototype featuring:

• Enemy AI

• Multiple enemy attack patterns

• Dynamic Director system

• Wave management

• Score system

• Different enemy types

• Dash-based enemy behavior

SYNCBREAK:

https://dragon-works.itch.io/syncbreak

I also work in Unreal Engine 5 and have experience creating horror environments, gameplay scenes and Blueprint-based systems.

My UE5 portfolio:

https://www.artstation.com/digitalchasm4

I'm currently building my freelance portfolio, so I'm open to lower introductory rates for smaller tasks.

If you need a gameplay mechanic, small prototype, enemy behavior, Blueprint/GML system, horror scene, or help fixing gameplay logic, feel free to contact me with a short description of the task and your budget.

I'm open to freelance, contract and small paid collaboration work.

Contact:

Discord: woltrame

Telegram: @woltrame

Thanks!

-  Dragon Works