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DiePoolNudel

113
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12
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A member registered Mar 28, 2023 · View creator page →

Creator of

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I Appreciate the feedback!

Glad you enjoyed it overall❤

Thanks for playing and for the feedback <3

Is there something specific you have in mind, like, what’s most important to you to improve in something like this?

You're welcome.
And have fun on your further journy😊

Very cool and relaxing game! It reminded me a bit of my old browser game days back in school👀😊

I just wish I could se my top score somewhere.

Of course, I hadn’t read the description...👀
and it was really cool for me to discover on my own that sliding makes you faster, and that a slide jump makes you so much faster.

…until I ran into a mousetrap and had to start everything all over again😐

But overall, I had a lot of fun with it :D

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Thanks for the answer! Ah okay, I See.

Mmh, I’m not a pro game designer.
But from a game design perspective, I can’t really say whether lives or a timer are unnecessary, it kind of depends on your vision for the game. Then I would check whether what you implement actually adds to that vision or not.

For example, if you want the game to feel more cozy, a timer with time pressure might not be the best idea. Lives, on the other hand, could work, since they encourage a more thoughtful, calmer approach.But that would also be somewhat unnecessary, since there’s already the punishment of being sent back to the start, so it could be a bit redundant.
If you want it to be more difficult, then adding a timer fits, it can “stress” the player, which is its own skill to deal with, and can lead to more mistakes. Even though my first thought for increasing the difficulty would be to add more obstacles or make them harder?!

I'm glad to hear you enjoyed it!
Yep, those are two bugs. Thanks a lot for finding them!

On PC, the option to leave a rating should normally be in the top right.

Thanks for playing :D

Yeah, thats right. I was able to reproduce it, thanks for letting me know!

I liked the art and music. The game made me feel pretty relaxed.
I also found it very interesting that you played as different critters, each with different speeds.

I’m curious why you added lives and a time limit, so that the level completely resets? (Was that to make the game last longer?)

I really like the music and overall polish.

Only, I somehow struggle with the cabinets in the background that move. I keept thinking they're obstacles🤦‍♂️

Huh, why does it feel so good to just move around, flip the rocks, and collect the isopods?!

Same, and i don't even think I'm bad at typing👀

I needed, a test run to really understand it, but after that, I had fun :D

Other than that, I thought the vibe was awesome: having this huge wall you need to repair, combined with the art style (which I think fit super well) the music, and attacks from aliens critters.
It all came together to create a really cool vibe for me.

I found it very polished, from particular main menu but also the gameplay and everything was easy and clear to understand. For me personally, it just got a bit repetitive toward the end (more interesting enemies or something else to keep you engaged would be cool, i guess💭)

One small thing: in the pause menu, the button said “start,” and I was afraid to press it because I thought the game might restart.👀

Overall I had fun playing it :D

I really like that art style, especially the background in the main Menu :D

Other than that i can only agree with the others <3

Hey, feel free to check out my game too.
https://diepoolnudel.itch.io/genome-survivors

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War mir eine größere Ehre Sie als Tester*in zu haben🙇‍♂️

I can only agree with the others, its crativ and a solid interpretation of the theme.

But one Thing is that when I broke out of the loop, I wasn't really sure what was going on. I felt like some feedback was missing there.

I think the idea with the code is very cool too.

Basically, its like youre boulding you own power ups. I think that's a really interesting concept.

I liked that the controles weren't too easy and it felt really rewarding when i finally got the hang of a level. But sometimes it also frustrated me quite a bit.

Ah okay, thank you very much for the detailed answer.

In fact, in some levels I had exactly that feeling of like there was only one correct path and other paths were just added. In others it didn't feel that way at all, especially when you had to step on others specific tile (there not in the "main path") to influence the loop.

mmh, somhow i feel too lost to hit people properly...

But other than that, i found the gameplay addictiv :D

I had a lot of fun solving the puzzles and i think the art style fits really well.

How did you go about designing the individual puzzles?

Uh, CATS🥰
Pretty cool Idea. Sometimes it was hard for me to quickly identify what was running around.
Other than that, i found the vibe, art and audio, very relaxing😊

btw. my top score was 360👀

Its cool how the character always changes when you die. A nice detail.

Other than that, hitting enemies felt good to me. The only thing that bothered me a bit was how the whole screen flashes white every time.

My top score was 168 :D
But at some point, it stopped getting harder, I kind of lost flow and stoped💭
That was your first game jam...
Well done!😊

I had fun playing it😊
The difficulty felt just right at the start, not too easy, not too hard.

Uh, also one with a similar concept.

Was nice to Play :D
But a few times an asteroid spawned inside me... that was a bit frustrating, but totally understandable for a 48-hour jam :)

My top score was 111 :D

Cool, classic and easy to understand game :D
Except I somehow assumed you couldn't walk on the ground. No idea why I thought that🤔

My best score is 931😋

Ohh... our games kinda overlap with the negativ feedback loop ( i mean food, but i already interpreted that as power👀)
Super interesting to see how things around it are different, and how that changes the whole gameplay experience 🤓

Very cool and unique interpretation of the theme :D

I think my score was 50,000 (or 5,000 if 50,000 is waaay too high), but it started to feel like it was going on forever, so I stopped.
But I think you got cards faster and faster as it went on, right

Nooo, I had the queen and then I just got overrun...
haa... being a hero isn’t easy😔🙃

Oh, I see, also a friend of fishs🤭

Uh... now 430😊

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My best current score is 285 :D
(Im the developer)

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Uhm, maybe to skip charackter animations 😂🙊

But thanks for the feedback!