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Dialobic

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A member registered Nov 13, 2015 · View creator page →

Creator of

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Donation received! Luig.exe is officially less broke ❄️ One step closer to new levels—thank you, you beautiful seeker! 🍄

OOOOO

oooh, yeah

Digital Dreamscape's Pro Tip? Brilliant!

Hey hardcore fan—love this idea 🍄😊 Optional shines + cursor hints = perfect for chill seekers. And yeah, making players think before clicking is that energizing fun we all crave!

I'll weave in the optional hints for sure (no pressure, just pure exploration vibes). On click/retries tracking... spot on in spirit, but Luig's world stays timer-free—endless time to experiment, backtrack, and savor the growing puzzle chaos. Keeps it cozy ❄️

Thanks for the genius feedback; you're basically co-dev at this point. What's your fave hide so far? 👀

Thanks for the kind words on the puzzles and art—means a lot! 😊 You're spot on about the 'redo' frustration with the one-item inventory. It's 100% intentional (and a loving nod to retro classics like Adventure (1979), where you could carry just one item at a time—drop the sword to grab the key, backtrack like a pro. Or Dragon Slayer (1984) or Myst (1993), same strict 'one gadget only' rule that forced epic memory & planning.

Thanks for the ROT13 cipher—very sneaky, Luig approves!

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Shweebe, your playthrough just made my day... and Luig approves this pronunciation war. You're the real MVP of hide-and-seek. Thank you!!

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i know, i know... it's all Luig fault... he's a minimalist and methodical guy..

Sir, you are a Pro

thank you both for playn'

YOU! ... you are too fast . i'v just uploaded the game few seconds ago. ..

i'm so so so proud of you. my best player fren. The road to the hidden ending is so arduous that I must have been crazy to come up with it... once you're done the game starts again, just take the seed, don't touch any other objects, get to the final flower and put the seed in it!

... almost there ...

VELAR is my fav

once i knew it ...

does anyone know how to pronounce it? ... plis?

damn ladders! have you asked to the two guards?

superb idea ! also i love the graphics and the cute color palettes

super cool idea.,,. but verydifficult to play

Hi everyone! 🌨️❄️

I'm joining the Lil Guy Game Jam Winter with a little point & click puzzle game!  

The core is a custom Phaser-based mini-engine + level editor that I wrote some time ago (just generic tools, not made for this jam).  

Now during the jam I'm creating everything else from scratch: all the art, the puzzles, the levels, and of course our cute Lil Guy in his winter adventure! ⛄

A bit nervous if the pre-existing engine code is okay, but according to the rules it should be fine… right? 😅  

Anyway, super excited to make something cozy and brain-teasing for this winter edition!

See you on February 2nd with (hopefully) a finished little game! ✨

Good luck to everyone, let's make some adorable lil guys happy! 💕

:) thank you both for playing and for the patience and all the refresshin' involved...

pliz reload the page... refresh the browser and it shoud be good to go

very very nice

niiice ... it smells like wet doggos! :)

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Has anyone figured out how to pronounce the protagonist's name? ...
maybe like Luig(h) or somethin'...
.suggestions are appreciated.

Thanks for the gameplay! I really appreciated your words and your care not to spoil anything. ... I appreciate your advice, especially about adding more content, which is what I'm working on...

no no, sir! ..  i assure you indeed, it is a doggo

:)

superb

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u! ... try drag'n'dropp

haha... first one who seems to like that sound...:)

love it . fire!

biuutifull

great idea, love the mecanics!

tnx... bugs fixed!

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Thanks, you two glorious chaos gremlins 🙏
Your bug reports were so unhinged they basically acted as cheat codes to fix the game. 
I owe you both a virtual pizza and a restraining order for my codebase. ❤️

too difficutltl

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yes indeed annoying,,, i must do somthin',,

update: The more I try to fix it, the more annoying it becomes.. .

3. **Arrangement** is sometimes the only negotiation left, when words fail and objects start speaking on my behalf.

2. **Tree** keeps a respectful distance, the kind that suggests curiosity without commitment, a skill I admire and distrust.