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devteam.coc

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A member registered 33 days ago

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(1 edit)

https://devteamcoc.itch.io/chroniclesofcultivation

New Launch Schedule & Systems Reveal

Hello Cultivators,

First, I want to offer my sincerest apologies. I know many of you were expecting the first playable version on April 14th. As an indie developer, balancing life and code is a constant battle. Between unexpected technical errors, time constraints from working on a second project, and some recent health struggles, I wasn't able to meet that deadline.

*I truly appreciate your patience while I got back on my feet.* I am now fully committed to a new, official release roadmap. I will do my absolute best to ensure the gates to the cultivation world open on the dates listed below.

---

πŸ“… Official Release Roadmap

---

April 27: The Grand Opening (First Playable Version)

The world becomes live! Begin your cultivation journey from **Level 1**.

🏞️ Monster Hunting (3 Areas)

| Region | Level Requirement | Description |

|--------|------------------|-------------|

| πŸŽ‹ Bamboo Forest | Level 1 | Gentle monsters. Perfect for beginners learning combat. |

| πŸͺ¦ Solitary Grave | Level 10 | Restless spirits guard this cursed ground. Danger rises. |

| πŸ›οΈ Ancient Rune | Level 21 | Ancient magic twists the beasts here. Only the prepared survive. |

> *"The bamboo teaches patience. The grave teaches respect. The rune teaches power."*

#### πŸ‘Ή Demon Hunting (3 Areas)

| Region | Level Requirement | Description |

|--------|------------------|-------------|

| βš”οΈ Warzone | Level 21 | Corrupted demons feed on conflict. Bring allies. |

| πŸšͺ Portal-Ruin | Level 31 | Tears between realms spawn horrors beyond imagination. |

| πŸŒ‘ Demon World | Level 51 | The source. Enter only if you accept you may not return. |

#### 🌍 World Events – Milestone Bosses

The server fights together. Every demon kill counts toward global progress.

| Milestone | Boss | Reward |

|-----------|------|--------|

| 20,000 total demon kills | Tier 4 Demon | All participating players receive rare materials |

| 100,000 total demon kills | Tier 5 Demon | Exclusive title + legendary loot for top contributors |

"The realm grows stronger together. Every swing matters."

βœ… Systems Online at Launch

| System | Description |

|--------|-------------|

| 🎫 Daily Rewards | Scratch Cards, Lucky Wheel, 28-day login streak |

| πŸ“œ Missions | Daily, weekly, and cultivation-path tasks |

| πŸ“š Collections | Gather and catalog rare items for permanent bonuses |

| πŸ’¬ Global Chat | Communicate with all cultivators across the realm |

| πŸ’° Gold & Jade Shop | Basic currency and premium currency stores |

| πŸ“Š Rankings | Compete for top spots in power, wealth, and achievements |

---

Late April: The Path of Power

| Date | Feature | Details |

|------|---------|---------|

| April 29 | βš”οΈ PvP Launches | Challenge other cultivators. Test your techniques. Prove your superiority. |

| April 30 | πŸ† PvP Rankings & Tiers | Climb the ladder. Exclusive rewards for top-ranked fighters. Seasons rotate monthly. |

The simulation ends. Real combat begins.

---

May: Sects, Pets, and Prosperity

| Date | Feature | Requirements | Details |

|------|---------|--------------|---------|

| **May 4** | πŸ›οΈ Auction House | Level 21+ | Trade Martial King and Unique items. Seller receives 80% (20% realm tax prevents inflation). |

| **May 6** | πŸ“œ Hall of Fame | — | Immortalize top players, sect leaders, and pioneers permanently. |

| **May 7** | 🐾 Pet Areas Enabled | Level 5+ | Capture, hatch, and train companion beasts. (Full pet system detailed below) |

| **May 9** | πŸ›’ Emporium (IAP) | — | Official purchases enabled. Supports ongoing development. |

| **May 18** | 🏯 Sect System Goes Live | Level 21+ to join | Full diplomacy, wars, envoys, and cultivation techniques. |

---

 Pet System – Full Details (Level 5+)

*Your first major cultivation milestone.*

### Hunting Zones (Ticket-Based)

| Zone | Level | Ticket Cost | Common | Rare | Grade A | Unique |

|------|-------|-------------|--------|------|---------|--------|

| 🌿 Azure Foothills | 5+ | 1 ticket | 90% | 10% | — | — |

| πŸ”οΈ Crimson Peaks | 21+ | 3 tickets | 65% | 30% | 5% | — |

| ⚑ Celestial Summit | 31+ | 5 tickets | 45% | 45% | 10% | Extremely Rare |

### Martial King World Boss

- **Spawns:** 4 times daily (scheduled times visible in-game)

- **Team limit:** 20 cultivators

- **Rewards:** Top 3 damage dealers receive pet egg. All participants receive materials.

### Unique Pet (30-day session)

- **One appearance per 30 days**

- **Rank 1 contributor** receives the egg

- Cannot be obtained again until next session

### Hatchery

- **Max concurrent eggs:** 2

- **Hatching times:** Common (2h), Rare (6h), Grade A (12h), Unique (24h)

- **Training:** Feed for loyalty, equip spirit tools, deploy in combat

---

## 🏯 Sect System – Full Details (Level 21+)

*"Only the worthy may lead. Only the strong may guide."*

### Joining a Sect

| Requirement | Detail |

|-------------|--------|

| Minimum Level | 21 |

| Status | Active player, no recent treachery |

### Creating a Sect

| Requirement | Detail |

|-------------|--------|

| Minimum Level | Martial King (realm, not level) |

| Cost | Significant resources |

| Reputation | No dishonor record |

### Sect Grades

| Grade | Name | Founder Requirement |

|-------|------|---------------------|

| 5 | Basic | Martial King |

| 4 | Refined | Martial King |

| 3 | Eminent | Martial King |

| 2 | Noble | Martial King |

| 1 | Grand | Martial King |

| Saint | Saint Sect | Martial Saint |

### Member Limits (by Grade)

| Position | G5 | G4 | G3 | G2 | G1 | Saint |

|----------|----|----|----|----|----|-------|

| Outer Disciple | 5 | 8 | 12 | 20 | 30 | 50 |

| Inner Disciple | 3 | 5 | 8 | 12 | 18 | 30 |

| Core Disciple | 1 | 2 | 3 | 5 | 8 | 12 |

| Outer Teacher | 1 | 1 | 2 | 2 | 3 | 5 |

| Inner Teacher | 1 | 1 | 1 | 2 | 2 | 3 |

### Cultivation Technique Unlock

**Grade 3 and above** sects develop unique cultivation techniques. New members must pass a damage test (buffs disabled) to learn the technique.

### Sect Council Hall (Diplomacy)

- Group summits with multiple sect leaders

- Formal treaty creation (mine splits, disciple exchanges)

- Envoy system (higher-grade sects witness and guarantee deals)

- Disciple tournaments and competitions

### Justification & Realm Chronicle

Every political action is recorded. Wars require **100 justification** to be declared righteous. Betrayal, looting, and killing add justification. The Chronicle publicly displays all major events.

---

## πŸŽ–οΈ Founder Honors & Rewards

*A massive thank you to our very first two players:*

### πŸ₯‡ historyofsilence & WangLin

Your early support means the world to me.

| Reward | Detail |

|--------|--------|

| Permanent Title | "First Founders" in Hall of Fame |

| Launch Gift (April 27) | 10,000 Gold + 1,000 Jade each |

### 🎁 Pre-Launch Bonus

**Everyone joining before April 27th receives:**

> ✨ **4,000 Gold + 300 Jade** ✨

*Thank you for being part of this journey from the very beginning.*

---

## πŸ“ˆ Level Progression Summary

| Level | Unlocks |

|-------|---------|

| 1 | Bamboo Forest, Global Chat, Daily Rewards, Missions |

| 5 | Pet System (capture, hatch, train) |

| 10 | Solitary Grave (monster hunting) |

| 21 | Ancient Rune, Warzone, Auction House, Sect System (join) |

| 31 | Portal-Ruin, Celestial Summit (pet zone) |

| 51 | Demon World |

---

## πŸ’¬ Join the Community

Your feedback makes this game better.

| Channel | Purpose |

|---------|---------|

| In-game Suggestion Box | Bug reports, feature ideas, balance feedback |

| Discord Server | Community guides, real-time updates, chat with fellow cultivators |

---

> *"The path to immortality is long, and I stumbled. But I got back up. The gates open April 27th. Will you walk the path with me?"*

**— Dev Team, Chronicles of Cultivation**

*See you in the Bamboo Forest.* πŸŽ‹

please write in the article format gamejolt article is not taking codes ** or ## and formatting according to the codes

sorry! I mistakenly posted the devlog in announcement section instead of the announcement. Thanks for reminding me. I have corrected the post

(4 edits)

πŸ”— Play here: https://devteamcoc.itch.io/chroniclesofcultivation

πŸ“’ A Message to Our Cultivators

Hello Cultivators,

First, I want to sincerely apologize for missing the April 14th release.

Indie development is a constant balancing act, and between unexpected technical issues, workload from another project, and some recent health challenges, I wasn’t able to deliver the first playable version on time.

That said—I'm back, fully committed, and ready.

The path forward is now clear.

πŸ“… Official Release Roadmap

🌟 April 27 – Grand Opening (First Playable Version)

The gates open. Begin your cultivation journey from Level 1.

🏞️ Monster Hunting Areas

  • πŸŽ‹ Bamboo Forest (Lv. 1) – A peaceful start. Learn combat fundamentals.
  • πŸͺ¦ Solitary Grave (Lv. 10) – Spirits stir. Danger grows.
  • πŸ›οΈ Ancient Rune (Lv. 21) – Power and corruption intertwine.
β€œThe bamboo teaches patience. The grave teaches respect. The rune teaches power.”

πŸ‘Ή Demon Hunting Zones

  • βš”οΈ Warzone (Lv. 21) – Bring allies. Survival isn’t guaranteed.
  • πŸšͺ Portal-Ruin (Lv. 31) – Reality fractures. Chaos emerges.
  • πŸŒ‘ Demon World (Lv. 51) – The source of all corruption.

🌍 World Events – Global Boss System

Fight together. Progress together.

  • 20,000 Demon Kills β†’ Tier 4 Boss β†’ Rare materials for all
  • 100,000 Demon Kills β†’ Tier 5 Boss β†’ Exclusive title + legendary rewards
Every strike matters.

βœ… Systems Available at Launch

  • 🎫 Daily Rewards (Scratch Cards, Lucky Wheel, 28-day login)
  • πŸ“œ Missions (Daily, Weekly, Cultivation Path)
  • πŸ“š Collections (Permanent bonuses)
  • πŸ’¬ Global Chat
  • πŸ’° Gold & Jade Shops
  • πŸ“Š Rankings (Power, Wealth, Achievements)

βš”οΈ Late April – The Path of Power

  • April 29 – PvP Unlocks
  • April 30 – PvP Rankings & Seasonal Tiers
The simulation ends. Real combat begins.

🌟 May Content Roadmap

  • May 4 – πŸ›οΈ Auction House (Lv. 21+)
  • May 6 – πŸ“œ Hall of Fame
  • May 7 – 🐾 Pet System Unlock (Lv. 5+)
  • May 9 – πŸ›’ Emporium (IAP Support)
  • May 18 – 🏯 Sect System (Lv. 21+)

🐾 Pet System (Lv. 5+)

  • Capture and hatch beasts across multiple zones
  • Rarity tiers: Common β†’ Rare β†’ Grade A β†’ Unique
  • Hatch, train, and deploy pets in combat
  • Martial King Boss spawns 4x daily (team-based rewards)
  • Unique pet available once every 30 days

🏯 Sect System (Lv. 21+)

Build alliances. Wage wars. Shape the world.

  • Join or create sects
  • Diplomacy, treaties, and envoy systems
  • Sect grades and progression
  • Unique cultivation techniques (Grade 3+)
  • Public Chronicle records all major actions
Power is not given. It is built.

πŸŽ–οΈ Founder Rewards

Special thanks to our first pioneers:

πŸ₯‡ historyofsilence & WangLin

  • Permanent β€œFirst Founders” title
  • Launch reward: 10,000 Gold + 1,000 Jade

🎁 Pre-Launch Bonus

Join before April 27 and receive:

✨ 4,000 Gold + 300 Jade ✨

πŸ“ˆ Progression Overview

  • Lv. 1 – Core systems + Bamboo Forest
  • Lv. 5 – Pet System
  • Lv. 10 – Solitary Grave
  • Lv. 21 – Major unlock tier (Sect, Auction, Warzone)
  • Lv. 31 – Advanced zones
  • Lv. 51 – Demon World

πŸ’¬ Join the Community

  • In-game Suggestion Box – Feedback & ideas
  • Discord – Guides, updates, and discussion

🌱 Final Words

The path to immortality is long.

I stumbled—but I got back up.

April 27. The gates open.

Will you walk the path?

— Dev Team, Chronicle of Cultivation

πŸŽ‹ See you in the Bamboo Forest.

(1 edit)
https://devteamcoc.itch.io/chroniclesofcultivation

Hello everyone! I’m an indie developer working on Chronicles of Cultivation, a free 2D idle MMORPG inspired by xianxia and cultivation progression. This upload is currently a testing build created to share the early foundation of the game and gather feedback from players who enjoy MMORPG progression systems. ⚠️ Please note: this is not the full playable release yet. Many systems are still locked, incomplete, or may not function properly in this testing version. Features like advanced cultivation realms, PvP improvements, monster hunts, pets, and other multiplayer systems are still in active development. The first true playable version is planned for launch on 14/04/2026. My goal is to create a completely free MMORPG experience for everyone, with idle progression, cultivation breakthroughs, demon hunts, PvP, and long-term multiplayer progression. If you enjoy free MMORPGs and would like to support development, any support is appreciated, and contributions around $10 help keep servers running and updates coming faster. Any support goes directly toward: server hosting costs multiplayer backend services art and content updates future systems and events faster development Your feedback during this testing phase means a lot and will help shape the future of Chronicles of Cultivation. Thank you for supporting indie development πŸ’œ — devteam.coc

(1 edit)

Hello everyone! I’m an indie developer working on Chronicles of Cultivation, a free 2D idle MMORPG inspired by xianxia and cultivation progression.

This upload is currently a testing build created to share the early foundation of the game and gather feedback from players who enjoy MMORPG progression systems.

⚠️ Please note: this is not the full playable release yet. Many systems are still locked, incomplete, or may not function properly in this testing version. Features like advanced cultivation realms, PvP improvements, monster hunts, pets, and other multiplayer systems are still in active development.

The first true playable version is planned for launch on 14/04/2026.

My goal is to create a completely free MMORPG experience for everyone, with idle progression, cultivation breakthroughs, demon hunts, PvP, and long-term multiplayer progression.

If you enjoy free MMORPGs and would like to support development, any support is appreciated, and contributions around $10 help keep servers running and updates coming faster.

Any support goes directly toward:

  • server hosting costs
  • multiplayer backend services
  • art and content updates
  • future systems and events
  • faster development

Your feedback during this testing phase means a lot and will help shape the future of Chronicles of Cultivation.

Thank you for supporting indie development πŸ’œ — devteam.coc