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DevQuest Chronicles

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A member registered Jul 29, 2021 · View creator page →

Creator of

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Nahh what 😂 Thanks for playing the game!

Thanks! I was low on time and lacked motivation. Happy that you loved the concept!

the character design was actually a really cute drawing from google so I used it as reference. Im glad I got to put my 3d skills to use!


Thanks for the critical feedback!

Im not entirely sure young moms would enjoy this game because they wouldnt want to beat up their kids 😅. I had my mom playtest it and she did not like the concept. But, my style of coding was pretty clean in this game so im still really proud.


Im still figuring out how to get a "smooth" combat system.


Glad you enjoyed playing!

When I was during the final stages of my game, i came to the realization that the gameplay wasnt really enjoyable... But the systems I wrote was just too good to waste lol. I learned alot making this game.


Thanks for the feedback!

Thanks! There wasnt enough time for me to fix all things but im glad you like it.

Glad you enjoyed it! I intended to fix the audio from the sermon mode, but didnt have enough time

This was such a fun play! I could definitely see this going on steam and be popular like pico park. This is very creative and fitting for the theme. I could never think of ideas like these lol. Art, audio, visuals, gameplay, puzzles, everything are top notch👌.  I like that it has a VERY CLEAR goal and walkthrough that the player will understand right away. Aside from that, I really think that the chasing mechanic could be improved as the sheep frequently get stuck on walls (you can counteract this by limiting the sheep's movement a little bit smaller than the original window so that the dog could get in-between the wall and the sheep). Overall, very nice job!!

This is a really great concept! my favorite one so far... I suggest you put your controls in the description or in the settings because it was slightly hard to figure out. I think space to go up and shift to go down would be more intuitive. Also, left click to pick up. it is unlikely that the player would think right click would pick up an object. I was pressing all my buttons trying to pick up something lol hahhahah. Moreover, the player movement was a bit too fast. I suggest to make it slower and smooth or make the player control the speed for example holding the control button to make the player move slower.

Overall, really great gameplay and concept!!

I like the art! I think it's really cute. However, I think you focused too much on art... which made the gameplay not very fun to play. (I made this mistake also lol)

As for the gameplay, I feel lost on what the goal is... you could provide the player a bit more info by providing texts while the player roams or npcs like the controls, how to unlock parts of the map, how to get keys, and how to win the game. The player was sticking to the invisible walls and the sides of the platforms which made it really frustrating to move around the map.

Thanks! Skibidi go burr

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I like the art and 3d models (especially the fishes)! They're very cutesy. The gameplay loop is simple yet fun. It's crazy how y'all made this in a week! Very well organized and many mechanics. Overall a very fun and cute game.

I suggest showing the controls on the sides or bottom when you are fishing because no one really looks for the controls in the itch.io page.

I have a team of 4 rn. 2 programmers, 1 pixel artist, and a composer. DM me on discord if interested: devquestchronicles

Thanks! The boss needed a bigger GYAT.

Thanks for playing! I admit, I should've replaced the jump mechanic with a shooting mechanic.

Hi! I am an experienced programmer. You can check my profile to see the games I've made. I really hope to work with you! DM me on discord: devquestchronicles

Thanks!

The gamplay was smooth! I like the colors and the art...

That was my initial idea but I didn't make it because I didn't have enough time😅. I'll work on my time management lol.

Glad you had fun!

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Hi, I have done 4 solo jams these past months and was hoping to do this one with a team!

You can check my profile to see the games I've done.

yes, I didn't have enough time to make levels.

Why are there two of this? The resolution is messed up on this one. Played the limited ohio version and it was a very very nice game.

A very juicy game. The only thing I'd change is the bg music to keep going even if the player dies. The bananas gyat rizzed my up frfr skibidi toilet ohio sigma.

I was genuinely tweaking when I was playing this game. A good game for anger management👍. If only I could punch that AI irl. It really tested out my patience...  I chose the left door and I AM NOT BORING lol.

Really BIG FAN of the level designs. Wish to make level designs like yours in the future. However, I was expecting to see a tasty banana bread.

Overall a very nice game. Rated 10/10 in GYAT

This game was where I got the idea to make my animations similar to yours so that I don't have to animate my sprites manually lol! I LOVE the art. Also the gameplay feels nice.

Overall, this game is a level 10 GYATT. Would love to have a mobile game of this.

I like the sounds and the visuals! But it was a little bit hard and confusing. Still can't figure out how to win the game. And most importantly WHERE IS MY BREAD?! Haha! Kidding aside, looking forward to the post-jam updates!

I have a little bit of problem with the resolution. I think you can fix this by going to Project Settings > Window > Mode = viewport, and Aspect = expand

I don't understand what you are supposed to do😅. Nice art!

Thanks!

I apologize that it was hard. Even I couldn't get past my 12 coin record 😂.

Thanks for playing and I'm glad you had fun!

Maybe I forgot to loop my bg music lol. Thanks for feedback!

Thank you! Definitely noting difficulty scaling haha!

I often forget that new players have a hard time playing my games since I play test a lot and I get good at playing it 😂

Noice!

Thank you! But what do you mean by "monotone"?

I agree. Maybe I should've replaced the jump button with shooting. Thanks for suggesting!

This is nice! Very smooth gameplay and seems very polished.

Very nice art. Love the mechanics of the game. Can't believe the games in this jam are made only in 3 days.

A very nice combination of 3D and pixel art! Hope to make games like this someday!

Very fun yet frustrating game. I like the art, concept, and level design. These are the types of games I want to make. Let this game be my inspiration to making better games.