Thanks a lot for your your feedback. 👍🏻
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Thanks a lot for your review and for your feedback 👍🏻 Yeah, I recognized it with the text box after submitting it.
Customizing the input would be a good improvement, but time was my enemy in this game jam. 😉
Yeah, the keyboard mapping isn't the best choice. Next time I will choose another one :-)
It's not optimized for the XBox360 controller, but that's the only one I have here, so other controllers would also work, but maybe with some different layout.
To succeed you have to be fast and also you have really to shoot your way through all the zombies. While one player is reloading, the other has to take the lead.
Thanks a lot, Angelo!! Great to hear that you played the game with your dad!! :-)
I used some assets from the assets store from Unity because I'm not a 3D artist in any way and those assets were available a long time in my storage. You can find a detailed list of the used assets on the project page. Besides of that, the environment was made with those assets completely in Unity.
OpenSaberVR is an open source BeatSaber clone which supports the custom songs from the mod community of BeatSaber. It's still under development, but the first development snapshot has already a good gameplay and the mentioned support of the songs.
I played several VR games here on itch.io. "Tea for God" is a great one, absolutely astonishing. I love that you are able to walk endless in real and can explore the VR world without any teleporting or locomotion.
Beside playing VR games, I develop games on my own. My most popular game is Till Dawn, an apocalypse zombie FPS with some special VR controls.
My second game is Run,Boy,Run. It's an endless runner in VR where you have to build up the world while Danny is running. For this game you will find the source code on github, the link is on the game page.
Right now I'm on my third game which will be a FPS again. I try several new stuff and I hope that I can show more in the near future.
I'm really sorry, but I think that this won't happen. I'm focusing especially on VR and try to realize different concepts in VR. That's also the reason for my other VR game. I'm loving it to play with the possibilities which you have in VR.
Run, Boy, Run is an endless runner game in VR. But instead of running on your own you have to build up the world while Danny won't stop to run. Don't make any mistake otherwise he will fall down of the world or crash into a building.
Your opponents? Speed, time, your highscore board, your own skills and Danny's decision where to run.
Give it a try and download it for free from https://devplayrepeat.itch.io/runboyrun