Thanks for reaching out! I'd be interested for sure. Let's see if any artists would also be interested.
Dev Orion
Creator of
Recent community posts
Hi all,
I'm looking for experienced artists and sound folks to collaborate with on 2D games. It doesn't have to be anything serious (although it might be if we so choose) as my schedule often varies quite a lot (which is why I can't currently commit to game jams).
I have 6-7+ years of experience with Godot and have been a software engineer during the day for over 25 years.
Although I'm one of the maintainers of the Escoria point-and-click framework (https://github.com/godot-escoria/escoria-demo-game) and a regular contributor to the "Mega Man Four Hounds" project, I'm looking to branch out a bit in terms of genres. Anything from shmups to platformers to whatever.
I'd like to start a brand new project (happy to collab on ideas, etc.), but I'm also not against joining an existing project.
Feel free to check out my Itch profile and reach out if you have any interest or questions.
Thanks!
Seriously: Thank you so much!
The game was put together using a pre-alpha version of Escoria 4.0 (I'm working on the development team), and so there are various features that hadn't been added in/polished up enough yet, so things like the UI are a bit sparse mainly because I didn't have time to pretty them up. Unhandled verbs are also a feature we're looking to add in before long! :)
I'm so glad you picked up on the references and enjoyed the humour! That really makes it all worthwhile. As for the puzzles, no worries! Some people found them easy while others struggled--standard fare for any adventure game--but the feedback on puzzles is ALWAYS appreciated.
Again, thank you so, so much for the feedback! I'm humbled by everything you've said (as is the rest of my team, I'm sure!). You've made my day. :)
Thank you so much for the kind words, and I'm really glad to hear you enjoyed playing it so much! Plus, the feedback is also very much appreciated!
The game took a lot of inspiration from the classic Lucasarts and Sierra games from when I was a kid. It's so great to hear people still enjoy that kind of style and writing!
Best of luck with your blog!!
Thank you! I really appreciate your feedback!
Totally understandable re the 9-verb interface. As it was my first adventure game (jam or otherwise), I wanted to recreate the 9-verb interface that I loved so much as a kid. I knew it wouldn't be for everyone for the reasons you gave (and more), but I decided to do it anyway, if only to try to pack in a greater number of (hopefully) funny quips. And in all honesty I could've saved a good amount of time if I'd not used the 9-verb interface, too. But oh well--it was still fun to work with for me!
Thank you again for playing the game and for your feedback! You made my day!
(Since this doesn't carry over.)
Install instructions
Windows - Download and unzip the file, then run the .exe!
Linux - Just run the binary! You may need to make it executable if it doesn't start up.
MacOS: Download and unzip the file, at which point you'll likely have to un-quarantine the .app by using the command: xattr -r -d com.apple.quarantine "Emergency Telemarketer Force.app"
Hi all!
We're proud to announce the full release of our tribute to the arcade classic, "Snow Brothers"! We've added a lot of content and fixed up a lot of things since the demo we put out a few months ago. The game holds faithful to the original versions while also adding a few new items to keep things interesting!
It's available for free (or for a donation, if you feel so inclined). You can check it out here https://devorion.itch.io/snow-brothers-fan-game
We really think you're going to like it! Thanks for taking the time to read this!

If you're a fan of the 90s' arcade hit "Snow Brothers" (or even if you aren't), come check out our fan-made recreation of the classic here: https://devorion.itch.io/snow-brothers-fan-game !
A classic puzzle platformer in the style of Bubble Bobble, dispose of monsters as efficiently as possible by freezing them and rolling the snowballs they make to get rid of more monsters!
We just released a demo, with more releases planned! Come check it out!





