I tried the game and it definitely has potential 🙂
- I wish the portals could be used in more situations, to really expand the gameplay possibilities.
- The insta-death feels a bit too sudden—maybe a short delay or warning would make it less frustrating.
- I expected flying enemies to attack from a distance; having them only use melee feels a bit unusual.
- The mechanic where bullets can travel through portals is really cool! It’d be great to see puzzles designed around that idea.