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(+1)

I tried the game and it definitely has potential 🙂

  • I wish the portals could be used in more situations, to really expand the gameplay possibilities.
  • The insta-death feels a bit too sudden—maybe a short delay or warning would make it less frustrating.
  • I expected flying enemies to attack from a distance; having them only use melee feels a bit unusual.
  • The mechanic where bullets can travel through portals is really cool! It’d be great to see puzzles designed around that idea.

Hi! Thanks for the feedback. Many of the things you mentioned are already being worked on.

  • Portals will be expanded, since right now they’re not very useful and aren’t really integrated into the levels.

  • There will be a death animation and indicators to warn you when your health is low.

  • The combat system is being reworked, with more enemies added and improvements to the existing ones.

  • We’ll also be adding many more puzzles that use portals, physics, and bullets.

The current state of the game is something we rushed to get a playable build out quickly, mainly to gather feedback and help shape the direction of development.

If you’re interested in becoming an official playtester and working directly with the dev team, consider joining the beta test Discord or messaging me directly.

Discord username: apo08
 Discord link: https://discord.gg/8PXGzcJmfs