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DeveloperSqaishy

61
Posts
5
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11
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2
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A member registered Mar 06, 2023 · View creator page →

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Seems like a game for smart people, so I am not the target audience. I tried my best reading through the instructions and trying all the different code inputs but I just couldn't figure out how to do anything. I don't use terminals that much irl anyway so I'm already at a disadvantage. 

Maybe if there was a tutorial and made a bit easier it could end up being a very fun game.

Thanks for playing and I appreciate your kind words! I'm suprised you say the balance was good as I didn't do as much as I wanted to but that was definitely the goal with it. 

I love the sillyness of this game. The intro with the guy running and the audio has me laughing! Gameplay was great, I didn't understand it attacked in your mouse direction but once I did the combat was good fun. I liked the colosseum setting and how it tied into the theme with the crowd being entertained. Really fantastic work for 2 weeks

Awesome game with awesome potential. Soundtrack was good, but it didn't loop and I took too long so it stopped. Not sure if it's a hitbox thing but when going to grab obstacles it would sometimes miss even when I was ontop of it, and when clicking (spam clicking) often it would force my character downwards killing me. But still very fun overall and  the leaderboards is a great addition.

Solid fun. I always enjoy 3d games in  jams as most go for 2d so it's nice to see variation. I also enjoyed listening to the announcer, some of their lines were funny.

Quite a polished game with an interesting concpet, audio and art were great. I bet all my money at the start and was unable to do anything else so I didn't really understand what I was meant to do. But the chat going by looked really cool I liked that part a lot.

Thanks for playing! 

Thanks for playing! Polish was something I wanted to focus on more this jam instead of my typical janky prototype. Yeah unfortunatelybecause of the way the profit time scales the first 4 upgrades don't change the value :( I couldn't come up with a solution in time

Really neat little game, quite simple but very fun and interesting mechanic. I barely got passed the first checkpoint, which huge fan there are, as I kept falling even when I appeared to be standing upright. I also liked the spectators that came by to watch as well, nice touch.

Thanks for playing! It ended up as a pretty basic clicker even though I had more ideas but time... Yes I did want more milestones in the later game as there is quite a gap, after 100M it's 1B which again is pretty big.

Hey thanks for trying the game! Yes unfortunately the game can be quite laggy for some players, I find the exe version is much more stable, but I understand not all players want to download files to their machine.

The computer to interact with is the screen to the right, not the left one with the stool in front @2:05 in the video. Thanks for trying out the game and for the feedback!

Interesting game! I didn't really understand what I was doing besides buying stuff and letting the days pass by. 

In the itch page it menitons tower defense, typing game, etc. I didn't see that play out, or maybe I was doing something wrong, but fun little game

Thanks for getting scared! I didn't think it was going to be scary anymore after testing it so much

Yeah that was ok, for a solo jam this was a good attempt. I'm not sure if there were other towers I was only able to place the rock

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For those mentioning about not being able to play, I found that going just above the top middle of the play button I was able to click it (I was in fullscreen). 

Neat idea and decent execution, I wasn't able to clean up in time as I didn't see the UI indications.

That was very enjoyable, the loop was simple but fun and the different ways to upgrade the player was well executed. I do feel some of the upgrades could have been stronger, allies weren't a whole lot of help as they didn't deal that much damage. The difficulty increase was balanced great!

Oh man I'm jelous, I wanted to do something with physical waves but didn't think I could do it. But you've done a great job implementing it into a fun fast game. I'm always a fan of things that go brrr.

Wow, thanks for taking the time to write incredible feedback!

You are right about the noise mechanic, the monster does always follow the player even if you make no noise. There were plans to expand the system, interactable objects in the world that emit noise to distract the monster, cabinets you could hide in to mask your noise, but time be damned we didn't get it done. 

I appreciate the tutorial feedback, they are important even if people don't like them. There was supposed to be more to the tutorial task but the build just decided to not include it :(

Sorry man, already got the team and not looking for anyone else. Hope you can find a team and make something though

Hey all, our team at the moment consists of;
- Me (programmer)
- 2 sound designers (won GameOff 2022)

We are looking to make a small team of people that have some experience already doing jams or are able to show good quality work. We are looking for 1 person to fill each role
- 1 Artist
- 1 Game designer (generally is also the team lead)

The game engine will be Unity
My timezone is London and the other members are within an hour

We are looking to make a more quality and polished game for the jam, anyone interested please reach out I'll get back as soon as I can.
My discord is @Sqaishy#0188.

Really cool game! I never knew a game could be so relaxing and yet cripple my patience trying to move the loops around. But for cat I help.

Thanks for playing! The orcs might be cheap but they are not very strong, its the zombies you want I made them a bit too powerful and didn't change it in time.

Thanks for playing! I didn't do a lot of balance so in some parts the game will feel easy like you mentioned. 

Thanks for playing and enjoying the game even though it is a rough prototype. You got it right with it only being the foundation, I do have plans to maybe continue making the game into something more fleshed out and polished. 

Thanks for playing! Yeah the balance wasn't the best and there was a lot I didn't get done, but glad you liked it.

Simple but cool concept! I tried so many times to beat the game but I just couldn't do it. I think the traps are too subtle so I kept running into them when dodging enemies. But great work overall!

Cool game! I liked the sounds of the little monsters, and the level design was very impressive for a short jam. Unfortunelty the framerate did drop quite low once the red monsters started spawning making the game difficult to play.

Thanks for playing! Yes unfortunately there is a strange bug where some players will experience a shorter jump, as you experienced that makes the levels impossible. To try and fix this (maybe) reload the tab, close some other tabs, or try a different browser, sorry this happend I just can't seem to figure out why?

Thanks for playing! To get the transition right took me longer than I'd like to admit.

Hey thanks for trying to play! Unfortunetly there is a bug where some players experience a shorter jump, tried to figure it out but still not sure why this happens to some players. I would recommend trying to close other tabs, refresh the page, try a different brower, hope that helps.

Hey thanks for playing! The jump was a weird one, I tested with some friends and one of them did experience a shorter jump making the levels impossible, as to why I don't know, I'm sorry if this happend to you. I would recommend trying the game in a different browser or closing some tabs to help.

Thanks for playing, what aspects of the game did you find difficult to figure out? I see diffuclty aiming is a common one for people.

Thanks for playing, I do wish I reworked the dragon hitboxes to be easier to hit but is what it is now.

Straight, if your game has walls of text I am skipping it every time, thank you for doing us a service!

Cozy family friendly game! The tank controls were a bit hard with how fast it turned though.

Fantasitic game, really cool mechanics and great art style! My favourite part was the voice acting, not having to read is top marks for me.

Thanks for playing, the dragons with their little legs are so adorable!

I found the game quite difficult, luckily my ship couldn't die it just wouldn't go below 1% hp (bug maybe)