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DerSpringendePunkt

10
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16
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A member registered Dec 28, 2019

Recent community posts

Nope, only in one direction (just tried it out again, in level 9 where the enemies drop down along the side of this funnel/chute thing and you can hide behind it). It's also not possible on the PC version, FWIW. Another level that "breaks" is the "heart" (level 13?), where you can stand on the upper left edge and just shoot bubbles until you've hit all enemies inside (though sometimes time runs out first).

Awesome, can't wait to give this a try! The original version has a bug where you can kill enemies through walls when both you and the enemy are touching the wall and you're facing right (your bubble pops and takes the enemy with it).  Will that be fixed? It makes some levels very easy. I like that there is a strategy for each level, but this bug makes it easier to "break" levels rather than solve them properly.

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This is an awesome puzzle game, one of my absolute favorites. The graphics are really cute with attention to detail, and the soundtrack contains some of the best music I've ever heard on the C64. Especially the fast tracks fit the time pressure perfectly.

The rules are totally simple. The difficulty increases slowly and gets pretty hard around level 50 or so. I'm on 64 now and looking forward to more challenges :-)

(I'm using the .d64 on an Ultimate64.)

Update: I can confirm that all 80 levels can be solved.

Ah, perfect. This is the excuse I needed to play the whole game again :-)

I'd sure be curious, if it's no bother to ask. I hadn't realized the levels were the same as in the Android (or whatever the "main" version is) game.

But don't spend too much time on this small thing, I don't want to keep you from developing games :-)

Yes, exactly.  So there isn't actually a solution that makes use of all the modules? I was staring at this level forever and couldn't find it. (But don't tell me! :-)

For level 29 my son and I found a solution with only 3 modules instead of the provided 7. Is that expected, i.e. can I generally not assume that all modules are needed, or is it a "bug"? (We didn't find a solution that actually uses all 7 modules.)

Fantastic puzzle game! Together with Millie and Molly this is one of my all time favorites. The idea of meta-actuators is something I haven't seen before and it makes the puzzles very interesting.

Thank you for this beautiful game, I love it!

A beautifully designed and highly addictive game! It does have a learning curve: At first I thought it's too hard, but after an hour or so I got the hang of it and now it is great fun. With the random parkours having only one life isn't really an issue. The animation is super smooth and the sound is fantastic. I often play it with my son (8 years old) and he likes it too.