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DerpySmiley

52
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A member registered Sep 02, 2022 · View creator page →

Creator of

Recent community posts

One of the most unique takes on "One Summer Night" I've seen so far. Beautiful job!

This is all over the place in the best possible way. Great job!

This is honestly beautiful, I loved A Night in Your Eyes

Really beautiful! Great job!

A nice, fun little game. Great job!

Love this as a first game!

Really cool game with an awesome concept!

I like the artstyle, and the game is fun all around. Nice job!

Such a cool concept. The shapeshifters really spice up the game. Amazing!

Might be my favorite game of the jam so far. Fantastic job.

This is very good, especially for a first game!

I could see myself purchasing a fully fleshed out version of this!

Yeah, the audio slider was added in by one of our team members the day before we submitted we didn't really think to revise it. Glad you enjoyed our game, though!

Actually, we didn't really have an inspiration. I was inspired for the soundtrack by Ghosts 'n Goblins, but our idea was really just a horror game where you are the scary guy. Nonetheless, I'm glad you enjoyed it!

Cool idea! A little jank and has some lag issues, but I like it!

I really liked the artstyle and the gameplay here. I wish it was longer, but the time limitations make that pretty difficult. Great job!

Lovely game, very creative!

Such a fun game with a great concept!

I can see the inspiration from .io games, love it! Great job!

Good, simple game that's executed well with a cute artstyle. Great job!

A really fun cozy game, great job!

Feels great to play, great job!

Such a cool idea, love your game!

such a fun little game! would love to see this fleshed out further

Fun little cozy game.

Really good! Loved the tutorial!

cute little game! with some balancing , I could see myself playing this game

Love it! Great game!

Thanks!

Awesome game, loving it!

peak

Am I allowed to edit the code in the exported file to make my game more customizable?

My answers:

No(lol). Procrastination is bringing this project down to the wire, so we had to switch desigins

Yes(somehow). We are still using Python and Pygame, despite the amount of switching we've done. (Unity, Unreal, Java, Etc)

Surprisingly not. But we are getting into the complicated stuff, so that will probably change,

Did you stick to the original design?

Did you stay with your originally planned game engine/programming language?

Did you encounter a lot of glitches?

we switched languages halfway, but never updated the second part of the comment

yeah, it's really high pressure working with 5 people AND being the primary programmer, since everyone expects you to get it done

Scratch is really good for game jams, its able to keep your project small so you don't go overboard and run out of time.

I've tried c++ in UE5, but just found it too hard to learn.

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Honestly, I say go for it! If you can't finish the game, so what? Just release it later! Come last? No problem! There's no prize or money! And there's no punishment for coming last!

I tried c# once in Unity, but I found it confusing, and Unity's layout is just really confusing