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Deepspace Beater

A member registered Feb 10, 2021

Recent community posts there any pneumatic 4-Bar flipper before I post this comment?


I've joined the Discord,but I am in china and have no VPN so I cannot join the discussion or share my robot designs:(

This is the BEST robot building simulator i ever played!!If the game has damage system,I will throw my out-to-date RA3 or even RA2 away.

There's some questions and suggests:

1-Robots'names in the game folder are numbers like"000000.RR2Bot",sorting these are difficult.May you guys change them to"<robot name>.RR2Bot" in next version so I can sort my bots easily?

2-I've built a robot that has a  rear spinner,a 4-bar flipper,a 4-bar lifter and a actuated small spinner in front of it(The bot is Heavyweight class.Don't ask me why this thing haven't overweighed...).These weapons are independently controlled in my design,but it never happen in game because of the Buttons and Analogs the game given are just not enough.Can you add something like RA2-like controls in game?

3-Though it's probably hard for you,I still wanna have features that makes free-rotating shapes can be connected with other shapes as Rod-Drive,and Gears outside the bot driving a Spinner,lifter and more(like Bloodsport ,SOW,and SlamMow's).

4-I can't make a hollow shape(like RA2 Hollow discs)with Built-in Shape Generator.Will you add this function later?

5-BUG REPORT 1——If a wheel is added on a free axle,then the wheel will not work and cause some part of the robot went wrong,making the robot unplayable.

6-BUG REPORT 2——When robots was selected into a battle and one of them has been immoblized,the countdown will NOT start at first and I need to reset the battle for a countdown.

7-BUG REPORT 3——Some robots will be throwed into air when a battle is not started,and some of these will be unable to control.

8-BUG REPORT 4——The old D.B.,which can be toggled for testing,will be sent into air at first,and lost its iconic sawblade weapon when it stopped bumping around the test cage.