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dazzal

2
Posts
A member registered 10 days ago

Recent community posts

(1 edit)

Beach credits, the "boyboyboyboyboyboy ah-yeah" song haha. Will the default scaling be the similar/same as the original game, so if emulated on Linux (where it sounds like scaling isn't an option or is locked) it'll be a good experience? Glad to hear about the items though. I could never figure out how to 'cheat' in the original to try the items out, but they look very useful. 

Looking at the 'cutting room floor' for TSE2, you'd have plenty of excellent material for a potential TSE2 too, should you want to one day after this. I really hope this game does big numbers and Mark Pay sees the appetite for a 3rd installment. Perhaps you could co-develop!

Really looking forward to this. Recently played through nearly all character combos in TSE2 for nostalgia's sake, then was going to do the same with TSE1 and forgot how hard it is in comparison. Your 1.05 patch made it playable (vs crashing with post-battle music) at least. You removed the old post-final-boss/credits music though! Hopefully it comes back. Is there going to be a toggle for some of the GUIs you've added, like party money, xp level, so forth. It might look a bit visually noisy as is. Glad we've got more inventory slots, 5 was ridiculous. Any plans to add the OG unused guns/talismans/armor to shops? Keep up the good work