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I had a quick look/new game to confirm, I think it's the music moving between areas in Giant's Cradle, that track is what played over the credits. I thought it was a choice haha.

Ah okay, that answers my question, and good to know the Linux angle is being tested too.

I imagine TSE2DX would be even more time consuming than the first also. By remaking do you mean rerecording? Or are we losing our sweet, sweet OG soundtrack? :O

Fingers crossed indeed. Mark's worlds are amazing, I like the art, the dialogue and plot is great and then Josh's music just captures it all so well. These two games are in my top 10 games. Nostalgically biased? Who knows! XD

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If it's just updates to comply with modern machines, TSE2 becomes more feasible, but a full DX treatment sounds scary to me 😵‍💫Hopefully not the same amount of years as the original TSE2 (4.5 years)! It ended up taking me the exact same amount of time to give TSE1 the DX treatment as when Mark first wrote TSE1 within 2 years! 

By remaking I mean redoing the entire OST from the ground up! The OG still stays as a toggleable, don't worry! It's very cool to see Josh take on the OST now at 38-years-old versus 16-years-old!

Same for me! It still saddens me the games seem to be forgotten to time - I hope to change that! We'll see if it really is just rose-tinted glasses, or if I'm giving the games a 2nd chance in the limelight! The games really are a figment of Mark's expansive imagination...