"Babe wake up, Superhuman just got an update!!"
daynen
Recent community posts
You can actually get multiple endings. Once you've permalocked an outfit and seen the ending, return home and ask your visitor for acid, then go take a shower with it (but be sure to remove any other items you want to keep!) The permalocked bindings will be deleted, freeing you to continue pursuing other endings. Note that if you remove these "ending sets" you can collect duplicates, allowing you to use them to your advantage.
There's an option to disable the minigames, replacing them with a timer that is affected by your status; i.e. having your hands bound will make removing most stuff take a bit longer, just as an example. There are also quite a few clothing items to collect that don't bind you so you can fashion it up if you so choose.
Note that each enemy can only bind specified locations on your body so if you're already wearing bindings in all applicable slots, a given enemy type will completely ignore you, even if you slap it. This allows you to purposely wear some bindings that don't hinder you as much in order to avoid more inconvenient ones. Of particular note, arm bindings that keep your arms in front of you instead of behind you can permit you to slap even when bound.
Fascinating game here. The decision points needed to reach the endings are curious indeed; I hope more sets of outifts/bindings get their own ending tracks, like the robo pieces, the latex and so on. I've done the maid, the pony, freedom and the cognitor so far. Definitely need more.
The fact that enemies aren't actually out to kill you but rather to frustrate you away from your desired outcome is refreshing. The fact that they won't attack if all the 'slots' they would bind are already covered creates some clever workarounds once you figure out what items to wear to render your chosen foes docile without completely hobbling yourself.
The UI needs work. Menus are clunky to navigate. Opening your inventory requires you to scroll up to the top of your equipped items once you wear more than a certain number. The optimization also seems to grow worse over time; I have sessions where the game threatens a crash after every floor transition, requiring a lot of patience between loads. I'm not running a dinosaur of a PC either so I'd say that could use some tuning. Bugs abound too; currently stuck in the permalocked maid outfit and the acid shower isn't working. The TV has also stopped showing my completed endings for some reason.
I'm enjoying the game and looking forward to more but it definitely needs to pay off some "tech debt" to cement itself as one of the greats.
money means exactly what you think - you'll never have to worry about money again. Haven't really explored all the other options yet but I imagine some of them would have to play out much later down the line. I'm all the way up to the end of the current content and I can say (hopefully this doesn't count as much of a spoiler) that going with money will NOT leave you too weak to succeed, so don't feel bad about not picking power.
The idea is send your bots to the illegal arcades. There's no real need or benefit to only restrict yourself to the legal places. I honestly never found a need to purposely increase their intelligence though; just getting up to gen 3 parts with an appropriate shell makes them quite profitable already.