Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Impressions

A topic by daynen created 11 days ago Views: 126 Replies: 1
Viewing posts 1 to 2

Fascinating game here.  The decision points needed to reach the endings are curious indeed; I hope more sets of outifts/bindings get their own ending tracks, like the robo pieces, the latex and so on.  I've done the maid, the pony, freedom and the cognitor so far.  Definitely need more.

The fact that enemies aren't actually out to kill you but rather to frustrate you away from your desired outcome is refreshing.  The fact that they won't attack if all the 'slots' they would bind are already covered creates some clever workarounds once you figure out what items to wear to render your chosen foes docile without completely hobbling yourself.

The UI needs work.  Menus are clunky to navigate.  Opening your inventory requires you to scroll up to the top of your equipped items once you wear more than a certain number.  The optimization also seems to grow worse over time; I have sessions where the game threatens a crash after every floor transition, requiring a lot of patience between loads.  I'm not running a dinosaur of a PC either so I'd say that could use some tuning.  Bugs abound too; currently stuck in the permalocked maid outfit and the acid shower isn't working.  The TV has also stopped showing my completed endings for some reason.

I'm enjoying the game and looking forward to more but it definitely needs to pay off some "tech debt" to cement itself as one of the greats.

aaaaand I just found the ioxic acid...in my wardrobe.  Must've gotten deposited last time I hit "deposit all."  Should PROBABLY make that something you can't deposit.