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David Blandy

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A member registered Nov 18, 2020 · View creator page →

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Ah that’s great to hear, I hope you have a lot of fun with it. Come join us on Discord if you want to chat about the game - https://discord.gg/RpNtk3Upe4

really pleased and surprised to be mentioned alongside all these great games. 

Oh no problem! Thanks for the nudge on the clarification. Hope you enjoy the game. 

thanks for your support, but sorry you feel shortchanged. I tried to make it very clear that the solo rules are included in the main book, but I’ll make it clearer in the Solo module’s description. As a gesture of goodwill, would you like a copy of another solo game, Lone Eons? 

Sadly the only the black and White version is included in that bundle, as it says in the description. It’s still pretty great value, with 6 zines and the game. The colour version is available in the £20 bundle. If you want to upgrade, you can purchase something from me for $10 and I’ll send you a key for the colour version.  

Hey there, there is now a print run! Contact me if you'd like to hear more.

oh sure! You can just buy it again and pop your email address in here and I’ll send you a download key for the colour version. thanks!

Hi, thanks so much for playing! You may take one item from the gear list for each Adaptation you gain during the Life Path.  

As for the video, I’d love to do one, I’ll just have to find the right moment. I’ll see if I can get it done next week and let you know. 

https://discord.gg/crZFD9mWEq

Probably the easiest way (as itch is so clunky) is to join our Discord server, and we can discuss it there. Thanks! 

hi Carlos, that’s great, thanks. Yes it’s available! Where are you based? There are stockists in the UK (Igloo Tree) and Germany/EU (All the Problems in this World) and there are a few left over from fulfilment at Space Penguin Ink, but you’d have to purchase those through me (as they only stock their own games), but it would save on shipping if you’re US based.

why, yes there are! Here you go

no problem. Hope you enjoy the game

ah yes! Click on the “Download demo” link on the itch page to get the one-sheet version.  


And here’s me leading Hunter, Ryan (of Weekly Scroll) and Dan (Eco mofos artist) through a rather short (!) playthrough of A-Hole in the Ground :)

Logan talking about writing horror with Richard Ruane

Here’s Samantha talking about Eco mofos.

Hi Izois, thank you so much for getting in touch, it's lovely to hear your thoughts, and to heat that this suite of games feels like home. When you talk about a Dev team, yes, I've worked with some fantastic people, but fundamentally it's me exploring different ideas. Lost Eons was me trying to make an FKR playstyle, where rulings are more important than rules, accessible to people coming from D&D 5e. I'm not sure if it fully suceeds, but there are lots of elements of the game I'm still proud of- the experiment with a card-based magic system, the spark tables, the overall feel. The world is fun, and I might return to it at some point. But I tried to do something novel with the play system, hacking together a dice step system and dice pool, but with hindsight I think it's a little fiddly.

So I got deeper into the OSR scene, and started falling in love with Modules- pre-written adventures that you can pick up and play with your group. But I also knew that, as a GM, I always like to have a way to create a story as you play, at the table, in case the players go off the rails (which they always do). So I became interested in Chris McDowall's work, and all the work Yochai Gal has been doing with Cairn. Here is a simple system that is very transferable, braodly compatible with the modules I was playing, but light and based on player agency. So I started to develop ECO MOFOS. It wasn't for any other reason than to try to make what I wanted to see in the world. I also wanted to bring a little attitude to the setting, to channel some of the anger at the system that is forcing us to consider a world after Climate change. 

So my feeling is read Eco mofos first. Give it a go. I think it's my most complete game. The community copy is the whole book, and it's full of principles and advice on play. And it also means any advice and communities around Cairn or Into the Odd are basically playing a very similar game. If you bounce straight off the setting and prefer LOST EONS, maybe a minor hack is in order, bringing the two systems/settings together? I'd be very open to assisting with that.

I'm not sure if I really answered your question. Oh, online communities- I have a discord (I understand your misgivings, but it's not hectic like others https://discord.gg/EEgDXEW4 ) and I'd recommend the Cairn server and the podcast Between 2 Cairns. And Chris McDowall's blog. And reading Into the Odd. Let me know if you want to know anything else. Thanks so much for your interest in the work.

yeah it’s already at Igloo Tree, I don’t think they’ve put it up on the site yet though. I tried to get on the solo one too but he’s already working with someone else (someone excellent) on that. 

please do! Chaocalypse makes amazing stuff. We’re actually printing a seperate zine for him- our first act of third-party publishing! 

ah thank you so much, glad it got to you! The solo rules are all at the end of the book, but Chaocalyse’s supplement that reproduces that with punky flavour will be uploaded to itch very soon, probably next week. 

A video of an actual play of another ECO MOFOS!! Adventure 


thanks so much! I was blown away when Zedeck sent in the text. It’s such a rich space to explore. 

hi there, sorry about the confusion! That should be “each turn” not “each round” 

there must be loads out there! 

Just in case anyone is wavering

Looking great! You might want to classify the module as a Physical Game to gain more visibility in Itch. People look in that section for everything ttrpg 

Just to clarify- which table are you refering to as the World table? Thanks!

Ok, thanks so much for reading it through. Great feedback. I’ll see what I can do! 

Don't worry, we're close now- there has been a long delay due to converstions with the publishers, but hopefully we should be able to go ahead soon. So glad you like the work.

if you just download it again, it’s in that file. 

Ahh well spotted! I changed the Rumour Table to be called the World Table late in development, and forgot to change all the references! Arg! Now I'm going to have to fix that. Thank you. But in the meantime whenever it says Rumour, Roll on World.

Thanks so much IKO, I'm flattered. I was thinking about non-linear routes, loops, factions, non-euclidean space etc when writing it, all things that Jennell Jaquays pioneered. 

Updated the map (with a key!), and switched up a few descriptions. Hopefully it’s clearer now. 

Thank you so much Gwyrdh, I'm so glad the game both worked easily and as resonant. It took a lot of research and playtesting to get to this point, so it's gratifying that the effort lead to a more cohesive experience. Your work sounds fascinating, I'd love to hear more, and hear any more about slices of gameplay. Oh and good spot on the spreads issue! I was using that back page to store some unused ideas and didn't realise it had transfered to the pdf, as I must have checked only the "pages" version. I've uploaded a corrected file.

Check out the video from Christian Sorrell! 

can’t wait to get it all ready for you! The art is so close now, and the writing is going through final passes. Thank you! 

Sure thing

Thank you for your question, and picking up Lost Eons! Spend and Use are the same- you sacrifice the specified number of Aspect cards from your hand to perform the Talent. “Risk” is a typo from a playtest that I managed to leave in by mistake. If I have the time to do a new edition I would correct all three terms to Use. I hope that that helps. 

sadly no, but this is the nudge I needed to get it done :) 

hi, thanks for reading! Sorry, Lone Eons is correct in this instance, I decided losing a Talent is just too harsh when I was refining the game for Lone Eons, and forgot to make that correction to the Lost Eons files. I will make that change. Thanks again.