I missed the deadline by about 10 seconds, but here's my entry anyways: Breeze
Anyone else who missed it: add your's too.
Im using Unity, since Im most familiar with it. It's mostly in space, since I don't want my game to look like an asset flip, and want to show a different way of showing life after earth is all but destroyed.
Since you've said that we can use assets we have or found, could I start modeling or scripting a bit early? I dont like using assets from my older games or online sites like others will, so is starting early an option?
Thanks! There was more that I wanted to add, but by the end of the Jam I wanted to throw my computer out the window; This is my first Jam, my first "Completed" Unity project, and the most I've ever worked in a single week.