Thank you :)
Yes you are right, it would have been better with weighting the actions.
Thank you :)
I was browsing through the kenney assets and saw the city assets. Then I knew I wanted to do something with them and make some kind of city builder. Though it did not get to be as polished and bug free as I would have liked, it came out quite nice ;)
And yes, balancing was one of the things I didnt get to do.
Thank you for the detailed evalutation.
And i completely agree with each of your pros and critiques.
Some things had to be left undone (like another extra obstacle for the shield, or the ducking animation feeling a little odd), because I did not have enough time to implement more.
The timer or distance number would have been a fast thing to add, I sadly didnt remember to implement it when I finished up the game.